Tethren Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black costume with the symbols of magic on his torso. His hair is greying and his face has many wrinkles. He has gleaming, smiling black eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Bounty Hunter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp.
Azzakh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with pastel pants. He carries with him a set of lances on his belt, each one with a emerald on the hilt. His copper crest is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 6000 cp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
Rieta Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'4". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a greatsword. Her dark red hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Rieta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted martial powers by her dying sister.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: Just what you see.
Antinua Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has the majority of her body covered in plate. Her blonde hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Antinua studied abroad. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying brother.
Motivation: Someone believes her a fraud; and wants to work out more often
Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple violet line shooting up and back down. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Justice, Philantrophist, Artistic. Flaws: Racist. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp.
Nelkin Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Cynical, Disease. Bonds: Attractive. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Gell Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a white shirt with thin blue vertical stripes and yellow pants. He is tall, broad shouldered and powerfully built. His red hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.
Motivation: He is content; and to find somewhere to settle down
Flaws: Addict, Mundane, Racist. Bonds: Nature, Immigrant. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 90 pp. Citrine (80 gp). Coral (140 gp). Blue quartz (9 gp). Aquamarine (200 gp). Azurite (9 gp). Banded agate (9 gp).
Raymond Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He is portly but not overly obese. He wears his black hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting. Flaws: Shy, Antagonistic. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 200 pp. Sard (80 gp). Jet (150 gp). Azurite (8 gp). Sardonyx (80 gp). Violet garnet (1200 gp). Fiery yellow corundum (500 gp). White pearl (150 gp). Star ruby (500 gp). Sard (80 gp). Jet (150 gp).
Harbek Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown shirt with thin pastel vertical stripes and black pants. His hair is black, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north his family was never financially stable. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!