Halander Underbough, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He has wavy chestnut hair. His face is scarred and worn.
Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Religious, Poor. Occupation: Painter
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 79 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. 1 Minor magic item.
Jebeddo Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Spy in town.
History: Born in the south to a Spy, Jebeddo learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 67 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 9 (-1) | 17 (+3) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Giant, Infernal, Abyssal
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 pp. Rock crystal (30 gp). Deep green spinel (90 gp). Onyx (30 gp). Eye agate (11 gp). Chrysoprase (30 gp). Malachite (11 gp). Red spinel (90 gp). Black star sapphire (600 gp). Fiery yellow corundum (600 gp). Aquamarine (800 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.
Merla Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Soapmaker does. She is physically well-built. Her auburn hair is heavily combed to the left. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy, self-centered, vain, and jealous.
History: Merla was born in the east. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and further expansion of business
Ideals: Persistence. Flaws: Selfish. Bonds: Job, Attractive, Religious. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Bloodstone (30 gp). Citrine (30 gp). Moss agate (8 gp). Deep blue spinel (1300 gp).
Hugh Shipley, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized amber on his right hand. His silver hair is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich eastern family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.
Motivation: He would like to get married and retire.
Bonds: Rich, Guardian, Has a crush, Adventurer, Job. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver comb with moonstones (600 gp).
Birel Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear ponchos typically of a light violet in addition to tight pants. She is tall, broad shouldered and powerfully built. Her red hair is singed and shortened. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a son. Some 9 years later her spouse died after the birth of her son. Heartbroken, Birel never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tiefling people
Ideals: Justice, Gifted. Flaws: Ugly, Terse, Insane. Bonds: In love. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 70000 cp. Eye agate (6 gp). Blue quartz (6 gp). Azurite (6 gp). Black pearl (500 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
Jak Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a white vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His tied-back hair is brown. His blue eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly. Bonds: Has a crush, Enemies, Religious, Criminal record. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Shaena Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of northern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: She's in love; and to settle down with her crush
Flaws: Terse. Bonds: Family, Immigrant, Attractive, Has a crush. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. Chrysoberyl (60 gp). Tiger eye turquoise (6 gp).
Valafar Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of daggers on his belt, each one with a jet on the hilt. His silver hair is lengthy. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Professionalism. Flaws: Ugly, Shy, Disease. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Black pearl (700 gp). Jet (70 gp).
Kerkad Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a worn and beaten armor. His crest is short and red. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. Kerkad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the south to a Butcher, Kerkad learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Family, Job, Criminal record. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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