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NPC Generator

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Advanced [show]


Mara Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: This woman loves music and to teach people music more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Mara and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Artistic. Flaws: Addict, Antagonistic. Bonds: Religious. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Mara Othronus, Female Half-Elf Bard 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rolen Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple yellow robe with brown stripes complete with hood. He is an epitome of beauty. His hair is golden, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Half-Orc culture. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Fisher business at a young age. Rolen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Rolen Shupe, Male Half-Elf Paladin 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1600 sp. Chrysoprase (70 gp). Onyx (70 gp). Malachite (6 gp). 1 Half-Plate.


Social Check DCs


Zanna Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a blue cloak and cross-gartered tan stockings. She wears a broad hat to cover her moderate length black hair. She has a tattooed face.

Personality: Zanna wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 8 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and to prove her worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Immigrant, Religious. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Zanna Fiddlefen, Female Gnome Paladin 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 61 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 cp. Rich purple corundum (400 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears a blue vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. He is bald on top and has large auburn tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Sapply is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane, Depressed. Occupation: Spy

Voice: Whispers

Attributes [hide]

Sapply Timbers, Male Gnome Bard 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Full Plate. 1 Darkwood Shield. 1 Banded mail. 1 Full Plate.


Social Check DCs


Right-Handed Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her orange fur is long and unkept. Her hazel unseeing eyes seem to look past you.

Personality: Right-Handed wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is frequently practicing swordplay.

History: She was born in the west. Cursed with vampirism at a very young age, Right-Handed has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Military, Immigrant. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Right-Handed Grass, Female Tabaxi Warrior 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)6 (-2) 15 (+2)11 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bimpnottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. This blue eyed southerner is not easily forgotten.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She moves from town to town, unable to find a place to settle.

Motivation: She has decided she is irredeemable; and to share knowledge with the world

Ideals: Logical. Flaws: Selfish. Bonds: Immigrant, Job, Criminal record. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Bimpnottin Nucklestamp, Female Gnome Rogue 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Zanna Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tan shirt with thin white vertical stripes and green pants. She has chestnut hair. She has blue eyes and a tan hat with a white feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.

Ideals: Athletic. Bonds: Job, Family, Military, Debt. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Zanna Daergel, Female Gnome Aristocrat 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Zook Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of whips on his belt, each one with a ruby on the hilt. He is bald on top and has large brown tufts of hair around his ears. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Zook Dunben, Male Gnome Druid 14
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 66 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Nature +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 3000 gp. Rich purple corundum (1400 gp). Golden pearl (110 gp). Alexandrite (800 gp). Rock crystal (30 gp). Chrysoberyl (110 gp). Smoky quartz (30 gp). Jasper (30 gp). Black pearl (800 gp). Violet garnet (800 gp). Onyx (30 gp). Golden yellow topaz (800 gp). 1 Medium magic item.


Social Check DCs


Edge Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His long beige fur is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Edge will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Slave. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Edge Of Winter, Male Tabaxi Monk 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs

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