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NPC Generator

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Advanced [show]


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. She has moderate length red fur. She has gleaming, smiling amber eyes.

Personality: Tricking is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Healer in town.

History: Born in the east to a Healer, Tricking learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Healer. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to open a new tavern.

Flaws: Depressed. Bonds: Attractive, Job, In love. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Tricking Grass, Female Tabaxi Rogue 5
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 10 (+0)18 (+4)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her left hand. Her blonde hair is cut short. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She can speak with the recently deceased. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Enidda hails from a village terrorized by dire rats. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She inherited the family business which she has now maintained for 11 years.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Bonds: In love, Attractive, Job, Enemies. Occupation: Dyer

Voice: German accent

Attributes [hide]

Enidda Fabblestabble, Female Gnome Fighter 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Athletics -1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel painted combat armor at almost all times. She has done her best to style her white fur to look like a famous performer. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich southern family. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Dynamic Candle, Female Tabaxi Wizard 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Moonstone (80 gp). Sard (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His hair is red, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic, Gifted. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Hamil Stoutman, Male Halfling Rogue 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)14 (+2) 10 (+0)12 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Kipper Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His tied-back hair is blonde. His green eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 4 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Kipper Garrick, Male Gnome Warlock 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: Just what you see.


Social Check DCs


Lilli Timbers, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears blue trousers with violet and black striped suspenders. She wears various colorful collared shirts. She has slicked back blonde hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She dislikes all the random violence that takes place in the north. She has a habit of throwing herself into exceedingly dangerous situations.

History: Lilli lived on a farm with her father, near the main road leading to a nearby town. One day when Lilli was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Lilli was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Pacifist. Flaws: Ugly, Impulsive, PTSD. Bonds: Family. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Lilli Timbers, Female Gnome Cleric 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Dee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She sports a flattop hair cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a white middle class family as the only child. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Dee Warmwater, Female Halfling Warrior 10
Small (2'8") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 51 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 290 pp. Amethyst (90 gp). Golden yellow topaz (900 gp). Star rose quartz (30 gp). Violet garnet (900 gp). Rhodochrosite (11 gp). Banded agate (11 gp). Violet garnet (900 gp).


Social Check DCs


Therlin Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. She keeps her long golden hair kept up in a rat tail. She has a dull look in her amber eyes.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born at the edge of vast forest. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Therlin Stoutale, Female Dwarf Wizard 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 19 (+4)6 (-2)
Skills History +4, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 160 pp.


Social Check DCs


Cloak Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. His white fur is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Cloak was born with his father's beautiful face. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Adventurer, Job, Attractive, Criminal record. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Cloak Paws, Male Tabaxi Ranger 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Deep blue spinel (800 gp). 2 Thunderstones.


Social Check DCs

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