Charles Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Antagonistic. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Georgina Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a red cloak and cross-gartered blue stockings. Her silver hair is matted, messy, and big. Her eyes are likewise gray.
Personality: Aggressive, abrasive, and angry, Georgina embodies much of what other species detest in the Halflings. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp.
Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and white robe with the hood down. He carries with him a set of greatswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur is short and red. His eyes are likewise copper.
Personality: Aura is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Aura is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aura grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aura. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 8000 gp. Brown-green garnet (50 gp). Jasper (30 gp). Black pearl (1000 gp). Jet (50 gp). Azurite (9 gp).
Bathin Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He wears his black hair up. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Bathin hails from a village terrorized by dire rats. A freak accident while working with his Ruler mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bathin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Antagonistic, Racist, Disease. Bonds: Attractive, Enemies. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. Aquamarine (1100 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). 1 Medium magic item.
Roywyn Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a robe, a symbol of the four houses of cards around her neck, and a crossbow on her belt. She has no hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.
History: Born in the west her family was never financially stable. Cursed with lycanthropy at a very young age, Roywyn has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: White pearl (50 gp). Moss agate (10 gp). Sard (50 gp). Red garnet (50 gp). 1 Masterwork Common Melee.
Qemuel Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears many layers of old clothing at all times. His white hair is knotted and matted. He has a dull look in his silver eyes.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Nature. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Heskan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his brass crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heskan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against giants.
Ideals: Fighting. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2600 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (100 gp). Embroidered and bejeweled glove (4000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Joan Dayton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is an epitome of beauty. Her black hair is cut jaggedly and amateurishly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Eccentric and domineering, Joan will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born into a rich family. After coming to the age of reason, Joan took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.
Motivation: To unite with her brother.
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Family. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Jasmine Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple white line shooting up and back down, and carries flails. Her white hair is braided into rings. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Energy wise she seems alert and responsive.
History: A powerful wizard made her what she is. Through the years after Jasmine was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Jasmine's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent father; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Mentor. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp. Malachite (6 gp). Alexandrite (1600 gp). Malachite (6 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
