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NPC Generator

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Advanced [show]


Orianna Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. Her chestnut hair is knotted and matted. Her red eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is currently in port desperately looking for someone to get her out; and many brigands want her driven away

Ideals: Persistence. Bonds: Enemies, Religious, Rich, Slave. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Orianna Joy, Female Tiefling Paladin 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Eloise Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears a deerstalker hat to hide her balding. She wears large thick round spectacles.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is afraid of women and trembles around them

History: She was born in the south. A gifted student she started as a Fletcher, but she got bored and became a Courier. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Further expansion of business; and she would like to get married and retire

Flaws: Shy. Bonds: Guardian, Immigrant, Job, Has a crush. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Eloise Marley, Female Human Commoner 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Alchemist’s fire.


Social Check DCs


Caelynn Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear blue clothing when she does not wear armor. Her golden hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a necromancer, Caelynn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Ideals: Athletic, Joker. Flaws: Insane, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Caelynn Arnuanna, Female Elf Adept 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 sp.


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his black hair down. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elaim took refuge in the ruined castle and found the beat up shortbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Persistence. Flaws: Lazy. Bonds: Attractive, Military, Nature. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Elaim Deepdelver, Male Dwarf Adept 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 8 (-1)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. His golden hair is cut short with large spiked bangs in the front. He has gray eyes.

Personality: Eccentric and domineering, Beloril will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly, Lazy, Insomniac. Bonds: Poor, Slave. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Beloril Morigak, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Thava Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, and carries shortbows. Her silver crest is thinning but still full. She wears a mask on her face.

Personality: Thava is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sold as a small child to a slaver, Thava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Bounty Hunter and found it very stressful. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Family, Mentor, Job. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Thava Dhyrktelonis, Female Dragonborn Adept 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp.


Social Check DCs


Giselle Yeardley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long black hair kept up in a rat tail. Her eyes are green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a great chef.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted, Artistic. Bonds: Poor. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Giselle Yeardley, Female Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)17 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 gp. 2 Acid flasks.


Social Check DCs


Right-Handed Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. Her beige fur is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Right-Handed hails from a village terrorized by giants. Right-Handed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Right-Handed Shore, Female Tabaxi Ranger 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs


Serpent Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears suspenders and pastel workpants. Her shirt is grey, and she wears a heavy pastel leather apron most of the time. Her white fur is matted, messy, and big. Her copper eyes lackadaisically let the world flow into them.

Personality: Serpent is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Carpenter, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Serpent Peak, Female Tabaxi Warrior 7
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 84 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Emerald (800 gp). Coral (110 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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