Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black crest is lengthy and is close to two feet long. His eyes are gold.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.
History: Norkruuth was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Lazy, Disease. Bonds: Family. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 30000 sp. Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (180 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Minor magic item. 1 Minor magic item.
Seebo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Impeccable. Flaws: Ugly, Racist, Impulsive. Bonds: Nature, Job. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Celestial, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. Zircon (80 gp). Chrysoprase (80 gp). Tiger eye turquoise (15 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Guy Garrick, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His auburn hair is styled in orderly dreadlocks. He has amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Joker. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. 1 Buckler.
Sumnes Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her violet robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is always cut to a buzz. Her hazel eyes peer out from beneath her small blue hat.
Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 69 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His amber eyes peer out from beneath his feathered brown hat.
Personality: River is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Courier in town.
History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Courier job and began his own company from there.
Motivation: He loathes his own lifestyle; and seeks redemption
Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Job, Criminal record. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Smoky quartz (20 gp). Violet garnet (300 gp). Tiger eye turquoise (14 gp). Jasper (20 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (14 gp).
Dûgz Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, In love. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 1600 sp.
Halander Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with red lining and desert motifs. His silver hair, when down, is lengthy. He has blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Bookbinder like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Bonds: Job, Rich, Immigrant. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Naivara Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She carries a battered shortbow and tarnished sickle as well. She has dyed her greying silver hair a little too much giving a sharp silver color. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She acts crazy and hedonistic. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naivara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Logical. Flaws: Addict, Hedonist. Bonds: Religious. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp.
Flame Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears pastel leather gloves, a pastel jacket, and tight pants. His fur is orange and curly. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 15000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (800 gp). Gold music box (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
