Vassago Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his chestnut hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of illithids once and for all.
History: Vassago hails from a village terrorized by illithids. His necromantic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and he wants revenge against illithids
Ideals: Joker, Gifted. Bonds: Enemies, Adventurer, Family. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Senteq Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a blue poncho over his likewise colored trousers and shirt. His long black hair reaches down to his waist. He has gleaming, smiling green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Farmer job and began his own company from there.
Motivation: He is content.
Flaws: Mundane, Antagonistic. Bonds: Job, Slave. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Infernal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp. 1 Masterwork Uncommon Weapon.
Rael Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Shy, Insane. Bonds: Attractive, In love. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Sard (80 gp). Sard (80 gp). Obsidian (13 gp). 1 Smokesticks. 3 Acid flasks.
Agnes Kimberley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her auburn hair is matted, messy, and big. Her eyes are gray and she is always smoking a pipe.
Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 70 pp. Citrine (20 gp). Brown-green garnet (70 gp). Deep green spinel (70 gp). Rhodochrosite (15 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Malachite (15 gp). Deep blue spinel (800 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lagazi Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and muscular, this western woman typically wears white cloth garments or leather armor. Her head has been shaved. Her amber eyes peer out from beneath her small white hat.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 4 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Black pearl (600 gp). Brown-green garnet (140 gp).
Tordek Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, brown, dusty cloak. He is bald on top and has large silver tufts of hair around his ears. He has blue eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Tordek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tordek grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tordek. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent mother; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer, Family. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 120 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Moonstone (40 gp). Golden yellow topaz (400 gp). Jet (40 gp). Blue quartz (8 gp).
Donella Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy tan pantaloons and a green scarf. She is bald on top and has large chestnut tufts of hair around her ears. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her mother. Her druidic abilities were realized during a raid on her village. She has worked as a Miller like her mother before her.
Motivation: Further expansion of business; and expand her business
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Rathkran Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered shield and tarnished kukri as well. He keeps his copper crest in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a slaver, Rathkran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Mentor. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Old masterpiece painting (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Fire opal pendant on a fine gold chain (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Medium magic item.
Bolhild Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a grey deerstalker hat and grey clothes. She sports a flattop hair cut. She wears a mask on her face.
Personality: Eccentric and domineering, Bolhild will drive conversation. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and several ex partners dislike her way of doing things and want revenge
Ideals: Extrovert. Flaws: PTSD. Bonds: Criminal record, Adventurer, Enemies. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
