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NPC Generator

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Advanced [show]


Anbera Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Mercenary. She has done her best to style her white hair to look like a famous performer. Her eyes are hazel and beady.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is afraid of women and trembles around them

History: Born in the east to a Mercenary, Anbera learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions; and she loathes her own lifestyle

Flaws: Ugly, Depressed, Shy. Bonds: Job, Poor, Religious. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Anbera Fallack, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Eleanor Shelley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Cook. Her tied-back hair is golden. She has a dull look in her gray eyes.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Adventurer. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Eleanor Shelley, Female Human Bard 9
Medium (4'7") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 7 (-2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Abyssal, Aquan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 800 gp. Deep green spinel (50 gp). Star ruby (1100 gp). Hematite (13 gp). Sard (60 gp). Coral (50 gp).


Social Check DCs


Melissa Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. She has a long silver ponytail with little hanging trinkets. Her eyes are a pleasant blue.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to get laid; and she is greedy

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Rich, Has a crush. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Melissa Woods, Female Half-Elf Bard 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)5 (-3) 14 (+2)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp.


Social Check DCs


Sarah Wesley, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. She wears her brown hair up. Her eyes are brown and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: When she was but 7 years old her parents immigrated from the west. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Attractive, Immigrant, Nature. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Sarah Wesley, Female Human Wizard 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 170 pp. Old masterpiece painting (500 gp). A necklace of small pink pearls (6000 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Mozikth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His white crest is unkempt and raggedy. His red eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and wants his loneliness to end

Ideals: Pacifist. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Mozikth Jharthraxyn, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)17 (+3) 9 (-1)14 (+2)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. 1 Silver holy symbol. 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Gerbo Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his red hair up. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gerbo lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Family, Mentor. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerbo Glittergem, Male Gnome Ranger 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 7 (-2)11 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Gnoll, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Vani Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears silk and lounges about seductively. Her clothes are grease stained in places. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home; and find a way to reverse the transformation of her brother

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Vani Tallfellow, Female Halfling Druid 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp.


Social Check DCs


Eridred Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. She has moderate length silver hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic, Shy. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Eridred Steelfist, Female Dwarf Warrior 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Eloise Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is heavily combed to the right. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Eloise Winterbourne, Female Human Commoner 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 40 gp.


Social Check DCs

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