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NPC Generator

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Advanced [show]


Dworic Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor, In love. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Dworic Bloodkith, Male Dwarf Bard 9
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 56 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1500 gp. Jade (90 gp). Tourmaline (90 gp). Blue quartz (12 gp).


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries longswords. His auburn hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Silvo Stoutman, Male Halfling Monk 15
Small (3'1") Halfling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 108 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +6, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 700 pp. Hematite (13 gp). Rhodochrosite (13 gp). Eye agate (13 gp). Carnelian (70 gp). Rock crystal (70 gp). Deep green spinel (160 gp). Deep blue spinel (1000 gp). Bloodstone (70 gp). Blue sapphire (1000 gp). Deep blue spinel (1000 gp). Emerald (1000 gp). Lapis lazuli (13 gp).


Social Check DCs


Valanthe Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a card on it. She keeps her long blonde hair kept up in a rat tail. Her ears are large.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by goblins. Valanthe was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Immigrant, Religious, Enemies. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Valanthe Yaeldrin, Female Half-Elf Wizard 8
Medium (4'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. Bloodstone (70 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor, and carries scythes. Her auburn hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north to a Baker, Drenna learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drenna took refuge in the old dungeon and found the beat up scythe and armor she uses now. She now owns her own business.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Racist. Bonds: Job, Nature. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Drenna Mori, Female Half-Orc Adept 9
Medium (4'7") Half-Orc, True Neutral (CR 9)
Armor Class 9
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Quick Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She wears her red fur up. Her eyes are amber and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Cartwright.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Of Ebony, Female Tabaxi Fighter 5
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Art Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is red and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Art was raised in a hard working conservative environment. A gifted student he started as a Gardener, but he got bored and became a Fortune-teller. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Insomniac. Bonds: Rich, Has a crush, Job. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Art Thunder, Male Tabaxi Paladin 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 90 pp.


Social Check DCs


Mehen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. His silver crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record, Adventurer. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Mehen Wivvyrholdalphiax, Male Dragonborn Warrior 11
Medium (6'4") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Nutae was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Nutae Goltorah, Male Half-Elf Sorcerer 15
Medium (5'6") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 25 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 14 (+2)19 (+4)
Skills Investigation +5, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Rock crystal (80 gp). Violet garnet (1300 gp). Carnelian (80 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Fiery yellow corundum (1200 gp). Eye agate (7 gp). Alexandrite (1300 gp). Jade (130 gp). Jet (130 gp).


Social Check DCs


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his lavender fur. He has several tiny opal earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Terse, Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Quick In the Morning, Male Tabaxi Adept 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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