Dalaba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear blue clothing when she does not wear armor. Her moppish blonde hair is in a traditional bowl cut. She wears an eyepatch.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Dalaba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants a kiss; and to settle down with her crush
Flaws: Ugly, Depressed, Secretive. Bonds: Military, Poor, Has a crush. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 2000 cp.
Henry Windsor, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and auburn. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. His divine abilities were realized during a raid on his village. He became a Courier soon after.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 800 gp. Black pearl (1100 gp). Chalcedony (60 gp). Amethyst (50 gp). Black star sapphire (1500 gp). Blue star sapphire (1500 gp). Amber (50 gp). Obsidian (6 gp). Zircon (60 gp). Jet (50 gp). Blue star sapphire (1500 gp).
Mialee Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is renowned for her bright tan dresses and hats. Her silver hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. A true patriot, Mialee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the south. Through the years after Mialee was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mialee's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Immigrant. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 4 Antitoxin. 2 Alchemist’s fire.
Roland Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this western man usually wears his yellow robe and has his nunchaku always slung over his shoulder. His head has been shaved. His blue eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 40 pp. 4 Antitoxin.
Oskar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" southern man, he has a large grey mantle and cape that has been intricately interwoven into his tan robe. His auburn hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Oskar embodies much of what other species detest in the Dwarves. He is afraid of women and trembles around them
History: Born in the south to a Ploughman, Oskar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wishes to resurrect an old love; and expand his business
Flaws: Antagonistic, Shy. Bonds: Job, Enemies, In love. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Bhevek Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man wears rags and sports a simple walking cane. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.
Motivation: He would like to get married and retire; and he's in love
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Criminal record, Has a crush. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 240 gp.
Thervan Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and black handkerchief worn on his right side. He carries with him a set of maces on his belt, each one with a emerald on the hilt. His black hair and beard is wavy and long. His fierce violet eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: Thervan hails from a village terrorized by brigands. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thervan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He has a crush on the local Mayor; and wants his loneliness to end
Ideals: Fighting, Joker, Gifted. Bonds: Enemies, Immigrant, Has a crush. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 75 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal, Giant
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 3000 gp. Jade (60 gp). Fire opal (700 gp).
Astaro Open, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean black cloak covering her clean studded leather. Her black hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her martial abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: She doesn't get along with people that don't share her tastes; and an old rival family wants her found
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Slave, Family. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Shedinn Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: Shedinn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He misses his home and complains about the freezing weather, even in summer.
History: Shedinn was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his singing dream.
Motivation: To reunite with his absent mother; and doesn't want to be a marshal and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 8)
Armor Class 14
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 2000 sp. Malachite (16 gp). Obsidian (16 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!