Nedda Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright red dresses and hats. Her brown hair is still thick. Her half smiles and green eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Nedda embodies much of what other species detest in the Halflings. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Attractive, Adventurer. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 10 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 6 (-2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his brown robe and has his dagger always slung over his shoulder. His lavender fur is knotted and matted. He has copper eyes and a brown hat with a black feather.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7
Possessions: 1700 gp.
Osco Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and grey handkerchief worn on his left side. His silver hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Hunter like his mother before him.
Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Azurite (6 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.
Shax Music, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her red hair is thinning but still full. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Gifted, Entrepeneur. Flaws: Emotional, Disease. Bonds: Criminal record. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Obsidian (6 gp). Violet garnet (1100 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.
Varis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut short. He has hazel eyes and a blue hat with a brown feather.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Fighting, Athletic, Philantrophist. Bonds: Adventurer. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 70 gp.
Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (13 gp). 1 Minor magic item.
Elegant Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with dancing.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Scribe mother left him crippled. He has never given up on his dancing dream.
Motivation: Wants to have a good time and be beloved; and wants his loneliness to end
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Immigrant, Mentor. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 30 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 16000 sp. Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his brown robe and has his mace always slung over his shoulder. His black fur is drawn into a tight pony tail with a skull scrunchie. His eyes are copper and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. He keeps his long white hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp.
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Their contribution stands as a beacon of hope for all adventurers!