Thoradin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his longsword ready. His chestnut hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants a kiss
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Slave, Job, Has a crush. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Joan Prescott, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, constantly wearing a brown suit, tan shirt, and blue tie. She wears a colorful flower in her brown hair. Her eyes are blue and she is always smoking a pipe.
Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Joan was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is her passion
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Gunnloda Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. She keeps her red hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bounty Hunter mother left her crippled. She became a Banker soon after.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Insomniac, Secretive, Disease. Bonds: Job. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp.
Thava Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, black, dusty cloak. Her silver crest is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Thava was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Insane, PTSD. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 500 gp. Golden yellow topaz (600 gp). Eye agate (15 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eida Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her eyes are amber and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants she idolized her mother. Cursed with lycanthropy at a very young age, Eida has worked very hard to control her curse. She left for the south, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Religious. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Ghûra Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears many layers of old clothing at all times. His hair is silver and very short. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Ghûra took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Flask Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his yellow fur well, parting it to the left. His eyes are blue and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Flask was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Passionate, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 600 gp. Silver chalice with lapis lazuli gems (120 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears a broad hat to hide her balding. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.
History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Art and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (1400 gp). Star ruby (1400 gp). Golden pearl (70 gp). Red garnet (70 gp).
Efferil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his white hair up. His eyes are hazel and beady.
Personality: He has always had a great fascination with Elven culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Racist, Fearful. Bonds: Military, Family. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!