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NPC Generator

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Advanced [show]


Meena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan cloak and cross-gartered brown stockings. Her white hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Greedy. Bonds: Family. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Meena Murnig, Female Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 11000 sp.


Social Check DCs


Eldeth Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious, Nature. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Eldeth Gorunn, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Lapis lazuli (13 gp).


Social Check DCs


Damien Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long golden hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: He was raised by priests from a young age. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Damien Deephollow, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Five Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears a mask on his face.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Five grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Five Candle, Male Tabaxi Rogue 11
Medium (6'1") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 90 pp. Iolite (70 gp). Pink pearl (130 gp).


Social Check DCs


Shadow Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His yellow fur is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Shadow wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shadow took refuge in the large cave and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Shadow Fang, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2000 gp. Red-brown spinel (90 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Eye agate (11 gp). Violet garnet (1200 gp). Tiger eye turquoise (11 gp). Alexandrite (1200 gp). Jasper (20 gp). Chrysoberyl (140 gp). Sard (20 gp). Smoky quartz (20 gp).


Social Check DCs


Tricking Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a brown coat, she is not a threatening figure. Her beige fur is drawn into a tight pony tail with a cross scrunchie. Her green eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the north

Ideals: Entrepeneur, Impeccable. Flaws: Secretive, Antagonistic. Bonds: Nature. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Tricking Prim Posies, Female Tabaxi Monk 7
Medium (5'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 11000 sp. Citrine (50 gp). Tourmaline (100 gp). Rhodochrosite (4 gp).


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. His lavender fur is thinning but still full. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sun took refuge in the large cave and found the beat up glaive and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Shy, Selfish. Bonds: Nature, Criminal record, Family. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Sun Wing, Male Tabaxi Paladin 12
Medium (5'5") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 96 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 17 (+3)18 (+4)
Skills History +7, Investigation +7
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Jasper (70 gp). Freshwater pearl (6 gp). Sard (70 gp). Violet garnet (300 gp). Star rose quartz (70 gp).


Social Check DCs


Jezean Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. Her blue crest is thinning but still full. Her eyes, though not visible through her cowl, are red.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Jezean was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she's attracted to the pc

Flaws: Racist. Bonds: In love, Family, Criminal record, Has a crush. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Jezean Fharngnarthnost, Female Dragonborn Cleric 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2200 sp.


Social Check DCs

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