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NPC Generator

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Advanced [show]


Shump Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. He has a slight overbite and is overall scrawny. He wears his brown hair up. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Lazy, Mundane. Bonds: Job, Criminal record. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Shump Gladstone, Male Half-Orc Aristocrat 13
Medium (6'9") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +5

Possessions: 3000 gp. Black pearl (1200 gp). Golden yellow topaz (1200 gp). Blue diamond (4000 gp). Citrine (50 gp). Star rose quartz (50 gp). Golden pearl (110 gp). Alexandrite (1200 gp). Jet (110 gp). Peridot (50 gp). Hematite (8 gp). Jasper (50 gp). 1 Medium magic item.


Social Check DCs


Varis Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Mundane. Bonds: Slave, Has a crush, Poor. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Varis Horineth, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 10 (+0)5 (-3)
Skills Insight +3, Performance +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Black pearl (1500 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: The child of a Blacksmith, who enjoyed hunting, Pikar was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Family. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Pikar High-hill, Male Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Aline Walcott, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her head has been shaved. Her brown eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. She is able to fit into much smaller and tighter spaces than normal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: An old rival family wants her found; and to end her boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Aline Walcott, Female Human Warrior 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jezebeth Charity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She keeps her long chestnut hair kept up in a rat tail. This silver eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.

History: Jezebeth lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her relatives are trying to arrange a marriage; and she would like to get married and retire

Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Has a crush. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Jezebeth Charity, Female Tiefling Commoner 2
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears brown leather gloves, a brown jacket, and tight pants. His head has been shaved. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Joker, Logical. Flaws: Ugly, Insane. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Vance, Male Human Expert 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Banded agate (8 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Markosian Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. Her hair is red and curly. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To prove her worth to the world; and she is content

Ideals: Disciplined. Flaws: Impulsive, Mundane. Bonds: Attractive, Slave. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Markosian Felicity, Female Tiefling Bard 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1000 gp. Freshwater pearl (4 gp). Banded agate (4 gp). Star ruby (1200 gp).


Social Check DCs


Hadwisa Breeden, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her golden hair is cut short with large spiked bangs in the front. This blue eyed southerner is not easily forgotten.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When she's not drinking or sleeping the drinks off, she's doing music.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. During her travels, Hadwisa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hadwisa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Hadwisa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend

Ideals: Fighting, Artistic, Gifted. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Hadwisa Breeden, Female Human Rogue 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp.


Social Check DCs


Eberdeb Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His blonde hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the west, but his parents moved at a very young age to the south. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Elven people; and doesn't want to be a barber and was forced into it by his family

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Family, Immigrant. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Eberdeb Quillsharpener, Male Gnome Aristocrat 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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