Jebeddo Nackle, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic. Bonds: Attractive, Guardian, Military, Nature. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 122 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 21 (+5) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Blue sapphire (600 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Hematite (10 gp). Deep blue spinel (600 gp). Azurite (10 gp). Malachite (10 gp). Eye agate (10 gp). Coral (100 gp). Eye agate (10 gp). Sardonyx (20 gp). Red-brown spinel (100 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large brown jacket. His cinnamon fur is kept up in a ponytail inside a broad hat. He is very pretty but has cold, dead eyes.
Personality: Silent is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He has a crush on the local Mayor; and he would like to get married and retire
Ideals: Extrovert. Bonds: Attractive, Immigrant, Adventurer, Job, Has a crush. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Silver pearl (120 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item.
Irann Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves singing and to teach people singing more than just about anything. Flattery will make her almost putty in your hands.
History: She was born in the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and seeks redemption
Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Immigrant, Mentor. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Seebo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is knotted and matted. His fierce brown eyes like to dwell on things.
Personality: Seebo wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Priest profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a Stylist soon after.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Disciplined. Bonds: Job, Immigrant, Criminal record, Debt. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 69 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Aquan, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item.
Dara Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses in blue turtlenecks beneath a brown coat with green slacks. She has a penchant for wearing a ring with an oversized topaz on her right hand. She keeps her long auburn hair kept up in a rat tail. Her half smiles and green eyes are beguiling and draw you in.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Dara hails from a village terrorized by brigands. Through the years after Dara was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dara's father didn't care for her much, and the feeling was mutual. After months of barely getting by, Dara managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Seeks redemption; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record, Enemies. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 85 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Obsidian (5 gp). Lapis lazuli (5 gp). Coral (140 gp). Lapis lazuli (5 gp). Rock crystal (20 gp). Sard (20 gp). Lapis lazuli (5 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enna Hanali, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). She has done her best to style her golden hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to loving parents in a slum to the south. She was taken as a slave by a traveling circus and forced to perform She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Poor, Slave. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Beiro Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many grey ritualistic tattoos. He is well dressed, constantly wearing a violet suit, grey shirt, and blue tie. His white hair is thinning but still full. He has brown eyes.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Beiro lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and he is unsatisfied with his job
Ideals: Gifted, Philantrophist. Bonds: Family, Job. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 88 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Deep blue spinel (400 gp). Black pearl (400 gp). Bloodstone (30 gp). Violet garnet (400 gp). Iolite (30 gp). Rock crystal (30 gp). Rhodochrosite (8 gp).
Emerald Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears a well pressed and immaculate suit (or dress). Her left hand appears badly burned and disfigured. She keeps her white fur in a pixie cut. Her yellow unseeing eyes seem to look past you.
Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.
History: Born to a Seamstress, her father struggled to pay the bills. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Flaws: Disease, Insane. Bonds: Adventurer, Poor. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (1800 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (1300 gp).
Kody Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Kody was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Chalcedony (70 gp).
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