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NPC Generator

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Advanced [show]


Sekhmet Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She has a slight overbite and is overall scrawny. Her hair is short and blue. Her thin eyebrows rest above her beady gold eyes.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Jeweler, but she was a colossal failure. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and further expansion of business

Flaws: Ugly, Selfish. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Sekhmet Entropy, Female Tiefling Commoner 5
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Tiger eye turquoise (16 gp). Star ruby (1600 gp).


Social Check DCs


Anverth Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly ceremonial daggers and daggers. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Anverth studied abroad. Anverth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anverth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Bonds: Criminal record, Nature, Family. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Anverth Pingun, Male Gnome Bard 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His golden hair is lengthy. He has gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Mercenary, Roland learned a great deal about his mother's area of expertise. He worked as a nervous Mercenary and found it very stressful. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Military, Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Allerton, Male Human Expert 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Cressel Wish, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green cloak and cross-gartered grey stockings. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Cressel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: Cressel was born with his father's beautiful face. A few years later when the south was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Immigrant, Attractive, Slave. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Cressel Wish, Male Tiefling Barbarian 17
Medium (5'5") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 170 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 500 pp. A roughly beaten golden orb (110 gp). Jeweled anklet (4000 gp). A necklace of small pink pearls (1000 gp). Silver chalice with lapis lazuli gems (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A roughly beaten golden orb (110 gp). 1 Medium magic item.


Social Check DCs


Akra Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her crest is white and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Akra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Akra Daardendrian, Female Dragonborn Barbarian 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 5 (-3)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 7
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Jet (120 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His fur is cut close to his head. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Drifting Wind, Male Tabaxi Barbarian 14
Medium (6'4") Tabaxi, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Investigation +7, Medicine +7
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Ûkbûk Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears dark leathers with embroidery, and his gloved hand is found clutching a mace. With bright white hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Soapmaker business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ûkbûk took refuge in the old dungeon and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Optimist. Bonds: Job, Nature, Family. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Ûkbûk Crawford, Male Half-Orc Druid 9
Medium (5'9") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 gp.


Social Check DCs


Rimple Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. After a long history of fighting, Rimple and his spouse have recently divorced.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Rich, Attractive, Guardian, Enemies. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Rimple Silverthread, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Moss agate (13 gp). Blue sapphire (800 gp). Golden yellow topaz (200 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Pogranix Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern woman wears a green coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. Her crest is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are gold.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She left for the east, certain she would find work there.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Opinionated, Artistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Pogranix Beryntolthropal, Female Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 13 (+1)18 (+4)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 80 pp.


Social Check DCs

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