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NPC Generator

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Advanced [show]


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. Her hair is auburn, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Locksmith mother left her crippled. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Pearl Strongbones, Female Halfling Cleric 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Claira Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her yellow robe and has her flail always slung over her shoulder. Her top hat is riddled with cuts and holes. This brown eyed southerner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Ugly, Shy, Disease. Bonds: Job, Nature. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Claira Withrethin, Female Half-Elf Monk 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Decarabia Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Decarabia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is harsh and unforgiving.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She became a Cartwright soon after.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Decarabia Conviction, Female Tiefling Monk 5
Medium (5'9") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple brown line shooting up and back down. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large golden tufts of hair around his ears. He has a dull look in his green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy and tries to find solutions quickly.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Lazy. Bonds: Criminal record, Poor. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Curran Tealeaf, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 13 (+1)6 (-2)
Skills Performance +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Krimp Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black tunic with pastel highlights, and long white pants that bunch up around his shoes. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted martial powers by his dying brother.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family, Mentor, Adventurer. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Krimp Peyton, Male Half-Orc Expert 6
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 7 (-2)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Rûg Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black costume with the symbols of luck on his torso, and a wedding ring on his left hand. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a wizard, Rûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Extrovert. Bonds: In love, Mentor. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Rûg Dalton, Male Half-Orc Cleric 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 15 (+2)4 (-3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, and carries rapiers. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of orcs once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in rapier use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Nuraval Ironfist, Male Dwarf Druid 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Nature +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Gormogord Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple green line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He wears a colorful flower in his blonde hair. He has gleaming, smiling amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: Gormogord was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Gormogord Leagallow, Male Halfling Commoner 9
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 35 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grai Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her auburn hair is unkempt and raggedy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Grai lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Tanner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent mother

Ideals: Fighting, Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Grai Sherwood, Female Half-Orc Warrior 6
Medium (4'8") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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