Orianna Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her hair is purple and curly. Her silver eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her father. Orianna was born on a far western desert where she grew up under the tutelage of her father, an expert Assassin. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orianna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 sp. Moss agate (14 gp). White pearl (160 gp). Freshwater pearl (14 gp).
Raam Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in earthy colors with a black and yellow handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His blue hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady silver eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Raam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Poor, Immigrant. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan, Infernal
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 4000 sp.
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with black pants. He is physically well-built. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Kipper's homeland. Kipper decided to take the middle way and become a bodyguard. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Citrine (80 gp). White pearl (40 gp). 1 Minor magic item.
Drusilia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She wears tan leather gloves, a tan jacket, and tight pants, and her gloved hand is found clutching a pickaxe. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Healer. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and to be a doctor again
Ideals: Optimist, Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1900 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.
Hecat Knack, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a tight fitting black shirt and pants. Her black hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady gold eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Mortician profession.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 8 years.
Motivation: Sabotage a competitor; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Slave. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp. Black pearl (900 gp).
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and brown handkerchief worn on her left side. She carries with her a set of greatswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her crest is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 18th year, her parents were killed by a illithids raid, leaving Eggren alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying brother.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His lavender fur is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Marshal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Bowyer, who enjoyed hunting, Ethereal was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and money/treasure
Bonds: Attractive, Job, Rich, Nature, Family. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 6000 sp. Obsidian (7 gp). Azurite (7 gp). White pearl (50 gp). Emerald (500 gp).
Vlorn Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a shield on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His silver hair has been sun bleached extensively. His eyes are gray and catlike.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Impeccable, Logical. Flaws: Racist, Insane. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Andry Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this northern woman wears a fine chain shirt which she covers with white colored cloaks and clothing. She wears her auburn hair up. Her eyes are hazel and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Roofer, and she later adopted a second daughter.
Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often
Ideals: Athletic, Disciplined. Bonds: Family, Religious, Enemies. Occupation: Roofer
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 24 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Auran, Druidic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 1000 pp. Black pearl (900 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (900 gp). Hematite (11 gp). Red-brown spinel (160 gp). White pearl (160 gp). Red garnet (160 gp). Deep green spinel (160 gp). Chrysoprase (30 gp). Banded agate (11 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Jade (160 gp). Rock crystal (30 gp). Malachite (11 gp). Chrysoprase (30 gp). Red spinel (160 gp). Moss agate (11 gp). 1 Medium magic item.
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