Orsik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western man wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He has gleaming, smiling hazel eyes.
Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west, but his parents moved at a very young age to the east. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic, Extrovert, Logical, Persistence. Bonds: Immigrant. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 6
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged -2 / 1d6-4, Grapple +2
Possessions: 130 pp. Silver chalice with lapis lazuli gems (60 gp).
Sindri Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with green and blue striped suspenders. He wears various colorful collared shirts. His long golden hair reaches down to his waist. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Masseuse and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Brass mug with jade inlays (300 gp).
Myathethil Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her white hair is still thick. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Flaws: Antagonistic, Shy. Bonds: Military, Poor, Family. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp.
Shamil Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is short and brown. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur, Gifted. Flaws: Selfish. Bonds: Religious. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 140 gp. Hematite (14 gp). 1 Banded mail.
Dynamic Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a blue scarf. She is bristling with hidden weapons, mostly scythes and whips. Her orange fur is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the north, certain she would find work there.
Motivation: She is content; and to find somewhere to settle down
Flaws: Insane, Mundane. Bonds: Criminal record, Immigrant, Military. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 700 gp. 3 Tanglefoot bags. 2 Thunderstones.
Barendd Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Architect uniform. He is bristling with hidden weapons, mostly spears and scythes. He has a long black beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Barendd was raised in a hard working conservative environment. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Barendd's mother didn't care for him much, and the feeling was mutual. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
Matilda Ogden, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears silk and lounges about seductively. Her left hand appears badly burned and disfigured. She has wavy black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Mortician, who enjoyed hunting, Matilda was taken on many hunting expeditions. In her 16th year, her parents were killed by a drow raid, leaving Matilda alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants revenge against drow; and many drow want her driven away
Ideals: Optimist. Bonds: Attractive, Enemies, Nature. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 80 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1600 gp. Jade (50 gp). Onyx (40 gp).
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man tends to wear a pastel poncho over his likewise colored trousers and shirt. His orange fur is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Selfish. Bonds: Religious, Rich. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 12)
Armor Class 14
Hit Points 76 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 18 (+4) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Rose (60 gp). Smoky quartz (60 gp). Tourmaline (160 gp). Malachite (13 gp). Azurite (13 gp). Deep blue spinel (300 gp). Onyx (60 gp). Azurite (13 gp). Emerald (800 gp). Eye agate (13 gp).
Jillian Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Painter. Her moppish black hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Jillian grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her spouse's relatives view her with great suspicion; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Chalcedony (70 gp). Smoky quartz (70 gp).
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