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NPC Generator

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Advanced [show]


Hecat Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a yellow coat with brown slacks. She carries with her a set of bows on her belt, each one with a amber on the hilt. Her hair, while still mostly blue, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Nature. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Hecat Chaos, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Nurkara Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her tied-back hair is brown. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: When she was but 5 years old her parents immigrated from the south. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family.

Flaws: Insane. Bonds: Attractive, Guardian, Family, Immigrant. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Nurkara Bofdann, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)6 (-2) 15 (+2)4 (-3)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Pogranix Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat, and carries morningstars. Her crest, while still mostly green, has prominent grey streaks. Her gold eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Pogranix was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Justice, Joker. Bonds: Mentor, Military. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Pogranix Esstyrlynn, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Theodoric Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy grey suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Cynical, Addict. Bonds: Attractive, Rich. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Theodoric Barton, Male Human Bard 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Silaqui Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her shield. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her brown eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions

Flaws: Secretive. Bonds: Religious, Slave, Adventurer. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Silaqui Iranapha, Female Elf Adept 6
Medium (5'2") Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 gp. Hematite (14 gp). Golden yellow topaz (400 gp). Lapis lazuli (14 gp). Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Rûkdûg Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a black suit. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Poor. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Rûkdûg Sherwood, Male Half-Orc Druid 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Cimer Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. He is portly but not overly obese. His purple hair has been sun bleached extensively. His red eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. Cimer was born on a far southern island where he grew up under the tutelage of his mother, an expert Guard. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker, Fighting. Bonds: Job, Criminal record, Immigrant. Occupation: Guard

Voice: German accent

Attributes [hide]

Cimer Idea, Male Tiefling Fighter 10
Medium (5'5") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 8 (-1)18 (+4)
Skills Intimidation +8, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2300 gp. Emerald (1500 gp). Malachite (13 gp). Zircon (30 gp).


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this woman dresses like a well dressed Dyer does. Her orange fur is unkempt and raggedy. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Shadow was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Shadow Mist, Female Tabaxi Rogue 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Sammal Blame, Male Tiefling [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man is wearing a perfectly clean shirt and pair of pants. He has styled his purple hair well, parting it to the left. His eyes are likewise white. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Born in the east to a Bounty Hunter, Sammal learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Blame, Male Tiefling Fighter 18
Medium (6'1") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 131 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 19 (+4)18 (+4)
Skills Medicine +10, Persuasion +10
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 17000 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (150 gp). Gold music box (1000 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1400 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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