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NPC Generator

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Advanced [show]


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He wears a feathered hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Eccentric and domineering, Barendd will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: To unite with his brother.

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Occupation: Healer

Voice: Whispers

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Expert 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Rrath Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with dancing.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He became a Sculptor soon after.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Artistic. Bonds: Rich, Attractive, Military, Job, Family. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Rrath Alston, Male Half-Orc Aristocrat 16
Medium (5'4") Half-Orc, Lawful Evil (CR 16)
Armor Class 13
Hit Points 139 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. Amber (160 gp). Deep blue spinel (300 gp). Star rose quartz (50 gp). Obsidian (4 gp). Rich purple corundum (500 gp). Chalcedony (50 gp). Lapis lazuli (4 gp). Brown-green garnet (160 gp). Tourmaline (160 gp). Clear bright green emerald (2000 gp). Silver pearl (160 gp). Peridot (50 gp). Azurite (4 gp). Rhodochrosite (4 gp). White opal (500 gp). Iolite (50 gp). Rhodochrosite (4 gp). Onyx (50 gp). Moonstone (50 gp). Black pearl (300 gp). Iolite (50 gp). Silver pearl (160 gp). Blue star sapphire (500 gp).


Social Check DCs


Oriff Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her black hair is matted, messy, and big. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. After coming to the age of reason, Oriff took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Oriff Rakankrak, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)6 (-2) 10 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Cloak Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. She keeps her long brown fur kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Gifted. Flaws: Cynical. Bonds: Poor, Attractive, Family. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloak Of Ebony, Female Tabaxi Barbarian 17
Medium (4'8") Tabaxi, Neutral Evil (CR 17)
Armor Class 11
Hit Points 130 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Arcana +5, Deception +9
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 10000 gp. Iolite (40 gp). Chrysoberyl (150 gp). Alexandrite (1300 gp). Onyx (40 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). Red-brown spinel (150 gp). Pink pearl (150 gp). Golden pearl (150 gp). Fiery yellow corundum (600 gp). Rhodochrosite (5 gp). Chalcedony (40 gp). Deep green spinel (150 gp). Sardonyx (40 gp). Deep blue spinel (1300 gp). Peridot (40 gp). Moonstone (40 gp). Moss agate (5 gp). Jasper (40 gp). Red garnet (150 gp). Sardonyx (40 gp). Black pearl (1300 gp). White opal (600 gp). Peridot (40 gp). Sardonyx (40 gp). Bloodstone (40 gp). Banded agate (5 gp). Iolite (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Damaia Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 4 years old her parents immigrated from the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Damaia Fortune, Female Tiefling Fighter 13
Medium (4'9") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +6

Possessions: 1000 gp. Star rose quartz (70 gp).


Social Check DCs


Gorbundus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy black suit. He keeps his long white crest kept up in a rat tail. He has a tattooed face.

Personality: Gorbundus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the west to a Crown-heir, Gorbundus learned a great deal about his father's area of expertise. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Shepherd again.

Ideals: Extrovert. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Gorbundus Raghthroknaar, Male Dragonborn Commoner 5
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Medicine +2, Stealth +3
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Burgell Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator, and carries longbows. He has a very tight haircut. His blue eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of western immigrants he idolized his mother. Burgell was born on a far western desert where he grew up under the tutelage of his mother, an expert Navigator. He has achieved small success as a Navigator.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined, Artistic. Bonds: Immigrant, Job, Criminal record. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Burgell Gimlen, Male Gnome Aristocrat 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Deception +8, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 700 pp. Golden yellow topaz (1500 gp). Citrine (60 gp). White pearl (140 gp). Obsidian (15 gp). Citrine (60 gp). Rose (60 gp). Sard (60 gp). 1 Medium magic item.


Social Check DCs


Eloise Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a worn and beaten armor. She has a hunchback. Her silver hair is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a criminal king-pin and mafia family Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly, Shy, PTSD. Bonds: Criminal record. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Eloise Staurheim, Female Half-Elf Bard 11
Medium (4'7") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 5 (-3)13 (+1)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 3100 gp. Jasper (70 gp). Iolite (70 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). Amber (90 gp). Eye agate (7 gp). Jasper (70 gp). Blue star sapphire (1600 gp). Violet garnet (300 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears light armors faded through time and improper care. Her long brown hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Miller profession.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 13 years.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Uzza Liberty, Female Tiefling Paladin 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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