Oolah Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a black and brown handkerchief worn on her right side. She wears her hair in dreadlocks. Her green eyes are passionate and lively.
Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Sabotage a competitor; and she has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Adventurer, Rich, Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (700 gp). Zircon (60 gp). Deep green spinel (130 gp).
Fenriz Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Server uniform. He wears his brown hair down. His gold eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He works hard and plays hard.
History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Server soon after.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 70 pp.
Aym Hope, Female Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears black leather gloves, a black jacket, and tight pants. Her black hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.
History: She was born in the north. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 7000 sp.
Lance Upton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes are brown and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Gifted from a young age, Lance studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
Mialee Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Miller. Her moppish chestnut hair is in a traditional bowl cut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Miller business at a young age. Mialee was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mialee decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down
Ideals: Logical, Optimist. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Dustin Graham, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Smoky quartz (20 gp). Alexandrite (1600 gp). 1 Minor magic item.
Elizabeth Hackney, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears skinny pants and wears a grey and blue robe with the hood down. She has a hunchback. Her silver hair is lengthy. She has several tiny amethyst earrings on each ear.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She misses her home and complains about the freezing weather, even in summer.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and a deep hatred of orcs
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His gold crest is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well
Ideals: Justice. Flaws: Addict. Bonds: Job, Military, Family. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. Obsidian (12 gp).
Ahinar Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She works hard and plays hard.
History: Ahinar was born the youngest of three triplets. She worked as a nervous Assassin and found it very stressful. She has drifted from career to career and currently works as a Assassin.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Hedonist. Bonds: Adventurer, Attractive, Job, Family. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
