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NPC Generator

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Advanced [show]


Vondal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to hide his balding. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Vondal Frostbeard, Male Dwarf Paladin 8
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40 pp. Golden yellow topaz (300 gp). Peridot (60 gp). Chrysoprase (60 gp). Bloodstone (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He typically wears violet cloth garments or leather armor, and his gloved hand is found clutching a trident. His chestnut hair is unkempt and raggedy. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born in the south his family was never financially stable. A gifted student he started as a Cook, but he got bored and became a Body Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Racist. Bonds: Poor, Religious, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Woods, Male Half-Elf Aristocrat 12
Medium (4'9") Half-Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 105 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. He wears his blonde hair up. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Pirithin TellPenny, Male Halfling Barbarian 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. Black pearl (1600 gp). Moss agate (7 gp).


Social Check DCs


Jebeddo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue cloak and cross-gartered white stockings. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. When Jebeddo reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's in love; and he's attracted to the pc

Flaws: Fearful, Secretive. Bonds: Enemies, Military, Has a crush. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Jebeddo Lingenhall, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 38000 sp. Zircon (20 gp). Black pearl (200 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Immeral has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Professionalism, Justice. Flaws: Ugly, Disease. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Immeral Amakiir, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 6 (-2)5 (-3)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He got into the Baker business at a young age. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and to be a farmer again

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Veit Steelfist, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp.


Social Check DCs


Eggren Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her crest is white and curly. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: When she was but 7 years old her parents immigrated from the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant, Rich. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Eggren Kerrhylon, Female Dragonborn Ranger 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Susannah Barney, Female Human [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized jet on her right hand. Her hair is always cut to a buzz. She has gray eyes.

Personality: Aggressive, abrasive, and angry, Susannah embodies much of what other species detest in the Humans. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: When she was but 6 years old her parents immigrated from the east. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Susannah Barney, Female Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.

Motivation: She wants revenge against dire rats; and a deep hatred of dire rats

Flaws: Ugly. Bonds: Poor, Job, Enemies, Criminal record. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Sorcerer 12
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 69 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Sard (30 gp). Blue star sapphire (1000 gp). Aquamarine (1500 gp).


Social Check DCs

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