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NPC Generator

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Advanced [show]


Willow High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely red suit with pastel socks and a vest with buckled shoes. She keeps her golden hair in a flapper bob. She has a dull look in her violet eyes.

Personality: Overbrimming with self-confidence, Willow isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Willow was born with her father's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Opinionated. Flaws: PTSD. Bonds: Immigrant, Attractive. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Willow High-hill, Female Halfling Warlock 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 5 (-3)7 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs


Lorm Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries lances. His broad hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Through the years after Lorm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lorm's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lorm Myerscough, Male Half-Orc Monk 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Helja Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple brown robe with white stripes complete with hood. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Carter, who enjoyed hunting, Helja was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Helja Aranore, Female Dwarf Rogue 6
Medium (3'10") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20 pp. Silver comb with moonstones (300 gp).


Social Check DCs


Alexandre Ramsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears grey trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He wears his silver hair up. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality.

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Adventurer, Has a crush. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Alexandre Ramsey, Male Human Druid 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 5 (-3)13 (+1)
Skills Perception -1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp.


Social Check DCs


Kathra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is lengthy. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Mortician.

Motivation: To be a Cook again; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Kathra Deepdelver, Female Dwarf Bard 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 15 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)9 (-1) 11 (+0)9 (-1)
Skills Investigation +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Meena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her brown eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Joker, Justice. Bonds: Rich, Criminal record. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Meena Nackle, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Conrad Pickering, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears bulky brown painted plate armor. His skin is also unnaturally pale. He has wavy golden hair. His blue eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic, Optimist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Gardener

Voice: American accent

Attributes [hide]

Conrad Pickering, Male Human Adept 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)8 (-1) 9 (-1)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Smoky quartz (50 gp). Carnelian (50 gp). Blue quartz (7 gp). Malachite (7 gp). Brown-green garnet (80 gp).


Social Check DCs


Drifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She wears her red fur down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not trust anyone and sleeps with one eye open.

History: Born in the east to a Detective, Drifting learned a great deal about her mother's area of expertise. A gifted student she started as a Mason, but she got bored and became a Detective. She has drifted from career to career and currently works as a Detective.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish, Insomniac. Bonds: Attractive, Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Drifting Thunder, Female Tabaxi Warlock 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp. Red spinel (160 gp).


Social Check DCs


Bûth Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, and carries morningstars. He has styled his blonde hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bûth has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Insane, Disease, Insomniac. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Bûth Springfield, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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