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NPC Generator

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Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a white scarf. His brown fur is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker. Bonds: Attractive, Family, Immigrant. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Lone Mirror, Male Tabaxi Wizard 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1100 gp. Banded agate (16 gp). Hematite (16 gp). Zircon (80 gp). Alexandrite (1400 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). Red spinel (40 gp). Violet garnet (1400 gp).


Social Check DCs


Emerald Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears silk and lounges about seductively. She wears a Stetson hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invites people to come help in her community garden.

History: Emerald was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Detective and was forced into it by her family.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Emerald Peak, Female Tabaxi Wizard 4
Medium (4'7") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Orc, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 200 gp.


Social Check DCs


Markosian Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear green clothing when she does not wear armor. Her hair is black and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: When she was but 5 years old her parents immigrated from the east. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic, Fearful. Bonds: Poor, In love, Religious, Immigrant. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Markosian Debauchery, Female Tiefling Ranger 10
Medium (4'9") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Investigation +7, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2100 gp. Hematite (5 gp). Red garnet (90 gp). Sard (50 gp). Violet garnet (500 gp). Star rose quartz (50 gp). Alexandrite (500 gp). Azurite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long silver hair reaches down to his waist. He has a tattooed face.

Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Body Guard mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Depressed, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Cockaby Scheppen, Male Gnome Paladin 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 39000 sp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.


Social Check DCs


Rangrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rangrim's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Rangrim Balderk, Male Dwarf Expert 9
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4

Possessions: 600 gp. Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Altho Wildcloak, Male Halfling Bard 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Andry Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is singed and shortened. Her eyes, though not visible through her cowl, are amber.

Personality: Always inclined to offer people food she seems plenty friendly. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: A powerful brothel owner made her what she is. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Andry took refuge in the large cave and found the beat up longsword and armor she uses now. She left for the south, certain she would find work there.

Motivation: Marry her brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Mentor, Nature. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Andry Greenbottle, Female Halfling Ranger 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). Rhodochrosite (13 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. Morgran is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Morgran studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Mentor. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Morgran Ironfist, Male Dwarf Monk 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Vrondiss Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Vrondiss Yarjerit, Male Dragonborn Fighter 11
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1200 gp. Banded agate (11 gp). Alexandrite (1400 gp). Lapis lazuli (11 gp). Rose (70 gp). Peridot (70 gp). Moss agate (11 gp).


Social Check DCs

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