Hûra Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Hûra was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Athletic, Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Silver chalice with lapis lazuli gems (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
Valanthe Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a yellow suit, tan shirt, and black tie. She has moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She comes from a rich eastern family. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Joker. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp. 1 Masterwork Artisan’s tools.
Tim Camden, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp.
Jade Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears a broad hat to cover his moderate length white fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: Gifted from a young age, Jade studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Justice, Gifted, Logical. Flaws: Ugly, Addict. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 49 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown fur down. His ears are large.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Actor business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cloud took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and to be a fletcher again
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Job, Nature. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 19000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp).
Synthrin Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. Her blue crest has been sun bleached extensively. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Synthrin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the east, but her parents moved at a very young age to the south. Synthrin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 100 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 300 pp. Tiger eye turquoise (12 gp). Sard (80 gp). Banded agate (12 gp). Iolite (80 gp). Carnelian (80 gp). Tiger eye turquoise (12 gp). Rich purple corundum (1100 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Beatrice Moreno, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears an entirely brown suit with black socks and a vest with buckled shoes. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the south to a Apothecary, Beatrice learned a great deal about her mother's area of expertise. Beatrice was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: To pay off her debts; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Religious, Debt. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nissa Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She wears a worn and beaten armor. She has wavy white hair. She wears large thick round spectacles.
Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: When she was but 4 years old her parents immigrated from the east. After coming to the age of reason, Nissa took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Dragonborn compassion; and wants her loneliness to end
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Has a crush, Immigrant. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Malachite (4 gp).
Melissa Tindall, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her long brown hair reaches down to her waist. Her ears are large.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the north her family was never financially stable. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Passionate, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 16000 sp. Rose (60 gp). Peridot (60 gp). Onyx (60 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). White pearl (60 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!