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NPC Generator

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Advanced [show]


Arjhan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His crest is short and white. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Arjhan Fharngnarthnost, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Alex Morley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear brown tank tops with black pants. His chestnut hair is still thick. His eyes are gray and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Optimist, Logical, Gifted, Justice. Bonds: Family. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Morley, Male Human Commoner 9
Medium (6'4") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He usually wears his blue robe and has his whip always slung over his shoulder. His red hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Frouse was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Frouse Gummen, Male Gnome Expert 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Anne TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. Her hair is long and white with streaks of black, and is pulled back with small red clips. Her green eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Knight profession.

History: When she was but 8 years old her parents immigrated from the north. Like her mother and her sister before her, after school she went straight into learning to become a Scribe. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: To be a Knight again; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anne TellPenny, Female Halfling Paladin 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sammal Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is short and white. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Sammal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Flaws: Ugly, Mundane. Bonds: Enemies, Poor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Sammal Harmony, Male Tiefling Monk 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Olrok Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered mace and tarnished shortbow as well. His hair is white and very short. This gray eyed easterner is not easily forgotten.

Personality: Olrok is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Olrok was raised in a hard working conservative environment. A gifted student he started as a Weaver, but he got bored and became a Dilettante. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Weaver.

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Olrok Royston, Male Half-Orc Fighter 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)8 (-1) 13 (+1)7 (-2)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Skamos Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His brown hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Skamos Kindness, Male Tiefling Cleric 7
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp.


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an entirely grey suit with violet socks and a vest with buckled shoes. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small desert village. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Joker. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Guy Reid, Male Human Paladin 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. Tourmaline (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Dagger Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Performer does. His long yellow fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Performer, Dagger learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has never given up on his painting dream.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and wants to raise his children well

Ideals: Artistic. Bonds: Job, Immigrant, Nature, Family. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Dagger Of Claws, Male Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 7 (-2)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 20 pp.


Social Check DCs

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