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NPC Generator

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Advanced [show]


Umpen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has styled his silver hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Umpen was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Umpen Folkor, Male Gnome Wizard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 4 Antitoxin.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His long gray fur is drawn into a two foot long braid. His yellow eyes have a joyful gleam in them most of the time.

Personality: Seven is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Has a crush, Immigrant. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Seven In the Morning, Male Tabaxi Warlock 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 13 (+1)17 (+3)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her brown hair is greasy and uncared for. Her face is scarred and worn.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. Now she works as a music tutor during her time off.

Motivation: She loathes her own lifestyle; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Valanthe Teinithra, Female Elf Fighter 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Pijjirik Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his black crest. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Pijjirik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Pijjirik was born with his mother's beautiful face. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother.

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Pijjirik Phrahdrandon, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Stanley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown shirt with thin tan vertical stripes and blue pants. His clothes are grease stained in places. He wears his golden hair down. This amber eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: He was raised in a desert tribe. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Secretive, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Gomory Stanley, Male Human Commoner 2
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 40 pp.


Social Check DCs


Avelina Eastoft, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear brown clothing when she does not wear armor. She sports auburn long hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.

History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She ran away from her former home and has been making her living as a Courier for the past few years.

Motivation: To unite with her brother; and expand her business

Ideals: Gifted. Bonds: Job, Nature, Immigrant, Family. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Avelina Eastoft, Female Human Warrior 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6

Possessions: Cloth of gold vestments (170 gp). Carved bone or ivory statuette (100 gp).


Social Check DCs


Brottor Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brottor was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Guard. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Brottor Daerdahk, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 150 gp.


Social Check DCs


Valafar Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His hair is short and purple. His eyes are likewise black. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his brother; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Valafar Virtue, Male Tiefling Adept 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Nalral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, grey, dusty cloak. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nalral hails from a village terrorized by goblins. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and he is content

Flaws: Insane, Impulsive, Mundane. Bonds: Enemies, Nature, Family. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Nalral Eversharp, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 150 gp.


Social Check DCs

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