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NPC Generator

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Advanced [show]


Avice Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She is wearing colorful clothing, dressed as a Ploughman. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Courier, but she got bored and became a Ploughman. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Avice Dayton, Female Human Warrior 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Buckler.


Social Check DCs


Mreksh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His blue crest is lengthy and is close to two feet long. He has a dull look in his red eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Mreksh lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mreksh took refuge in the ruined castle and found the beat up shortspear and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Secretive, Fearful, Depressed. Bonds: Attractive, Family, Nature. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Mreksh Xephyrbahnor, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a worn and beaten armor. She has a hunchback. She is bald on top and has large golden tufts of hair around her ears. Her thin eyebrows rest above her beady green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: The child of southern immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Oriel Beitz, Female Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Sard (40 gp).


Social Check DCs


Nagrette Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a tan scarf. She is portly but not overly obese. Her tied-back hair is black. She is very pretty but has cold, dead eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Nagrette was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She ran away from her former home and has been making her living as a Server for the past few years.

Motivation: Balancing her hectic life and new Server responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Nagrette Hayhurst, Female Half-Orc Warrior 11
Medium (5'2") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 101 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 2200 gp. Blue quartz (12 gp).


Social Check DCs


Hadwisa Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She is physically well-built. Her hair is silver and curly. Her eyes are a pleasant gray.

Personality: She dislikes all the random violence that takes place in the west. She is a very good compulsive liar and kleptomaniac.

History: Born in the west to a Animal Trainer, Hadwisa learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Pacifist. Bonds: Criminal record, Job, Mentor, Rich. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Hadwisa Hadleigh, Female Human Ranger 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Willow Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a worn and beaten armor. Her moppish silver hair is in a traditional bowl cut. Her fierce gray eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born the only child of a wealthy merchant. Willow was born on a far western mountains where she grew up under the tutelage of her mother, an expert Stableman. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and she feels threatened by others

Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Willow Goldfound, Female Halfling Barbarian 5
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 64 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Oblar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His long black hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Slave, Mentor. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Oblar Kettlewhistle, Male Halfling Fighter 9
Small (3'3") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 52 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thar Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Thar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Bonds: Attractive, Religious, Poor. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Thar Blythe, Male Half-Orc Aristocrat 4
Medium (6'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hlin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is always cut to a buzz. She has green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Hlin was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Ideals: Joker. Bonds: Family, Mentor, Job, Adventurer. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Hlin Trueanvil, Female Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 1500 sp.


Social Check DCs

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