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NPC Generator

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Advanced [show]


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Bertram Crawford, Male Human Monk 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Norman Wesley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. His brown hair is cut short. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Server in town.

History: Born in the south to a Server, Norman learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He became a Server soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Norman Wesley, Male Human Rogue 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Shump Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Slave Trader. He has a long black beard with little hanging trinkets. His green eyes peer out from beneath his wide-brimmed black hat.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He became a Slave Trader soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Pacifist. Flaws: Disease. Bonds: Job. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Shump Blankley, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Infernal, Elven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Igden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and regain custody of his daughter

Ideals: Justice. Flaws: Ugly, Lazy. Bonds: Mentor, Family, Religious. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Igden Horcusporcus, Male Gnome Barbarian 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Siffress Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her hair is short and black. Her gray eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Siffress grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To pay off her debts; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Immigrant, Debt. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Siffress Shadowcloak, Female Gnome Adept 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Dabbledob Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a tan suit. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Bellfounder, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Dabbledob Ironhide, Male Gnome Bard 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Chrysoberyl (140 gp). Rhodochrosite (4 gp).


Social Check DCs


Kali Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a slaver, Kali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kali. She is searching for what she claims is her rightful reward.

Motivation: She has decided she is irredeemable.

Flaws: Disease. Bonds: Adventurer, Criminal record, Mentor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Kali Absence, Female Tiefling Sorcerer 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 800 gp. Lapis lazuli (13 gp). Aquamarine (600 gp).


Social Check DCs


Pyra Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her pickaxe ready. She has moderate length purple hair. Her eyes are silver and catlike.

Personality: Aggressive, abrasive, and angry, Pyra embodies much of what other species detest in the Tieflings. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Pyra was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Pyra and her spouse have recently divorced.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Pyra Pandaemonium, Female Tiefling Sorcerer 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 17000 cp. Blue quartz (12 gp). Coral (80 gp).


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: This western man wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. He keeps his golden hair in a pixie cut. His eyes are a pleasant blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Professionalism. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Peter Westcott, Male Human Wizard 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Deception +4, Stealth +7
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: Deep blue spinel (1100 gp). Tiger eye turquoise (9 gp). Alexandrite (1100 gp). Sardonyx (40 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs

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