Enialis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Enialis studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Family. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Stannor Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is lengthy. His eyes are a pleasant blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barber for hire.
Motivation: Wants to open a new tavern.
Ideals: Justice, Entrepeneur, Gifted. Bonds: Poor, Job. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 13)
Armor Class 16
Hit Points 33 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 5 (-3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 pp. Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (140 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (700 gp). Black velvet mask with numerous citrines (140 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Odo Barclay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of goblins once and for all.
History: Odo hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: Many goblins want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Depressed. Bonds: Enemies, In love, Family, Criminal record. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Kaladan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a scimitar. He sports a flattop crest cut. He has gleaming, smiling gold eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Kaladan was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Hedonist. Bonds: Rich, Job, Family, Attractive. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1900 gp.
Flask Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear pastel tank tops with black skirt. She carries a battered lance and tarnished rapier as well. She keeps her long beige fur kept up in a rat tail. She is baby faced.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Flask does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Poor. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp.
Great Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in pastel turtlenecks beneath a grey coat with yellow slacks. He has wavy beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Adventurer. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item.
Veloptima Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Calm and collected, she is a well trained Barrister. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. She became a Barrister soon after.
Motivation: Revenge; and to end her boredom
Flaws: Mundane. Bonds: Attractive, Job, Enemies, Slave. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 sp. Carnelian (20 gp). Blue star sapphire (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anbera Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, brown shirt, and black tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. Her hair is blonde, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 3 Tanglefoot bags.
Vapula Fear, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a black collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her purple hair is thinning but still full. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Religious. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20 pp.
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