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NPC Generator

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Advanced [show]


Dustin Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and revenge

Flaws: Insomniac, Depressed. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Dustin Amakiir, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 40000 cp. Zircon (20 gp). Citrine (20 gp). Chalcedony (20 gp). Black pearl (300 gp).


Social Check DCs


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple green line shooting up and back down. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Godfrey hails from a village terrorized by giants. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and a deep hatred of giants

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Godfrey Breeden, Male Human Ranger 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp.


Social Check DCs


Anthony Preston, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length brown hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Anthony studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Body Guard.

Motivation: His religion dominates his actions; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Impeccable, Optimist, Gifted. Bonds: Job, Religious. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Anthony Preston, Male Human Ranger 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 5 (-3)16 (+3)
Skills Athletics +5, Religion +3
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Quelenna Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: Quelenna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Attractive, Poor. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Quelenna Tiltathana, Female Elf Rogue 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 700 sp. Blue quartz (16 gp).


Social Check DCs


Ekemon Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, black, dusty cloak. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ekemon's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Ekemon Tragedy, Male Tiefling Warlock 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 8000 sp. Pink pearl (160 gp). Golden pearl (160 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Torbera Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. With wild red hair. Her blue unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Torbera's first love is herself. Her second love is also herself. She has all her life been fascinated with dancing.

History: Torbera was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Torbera Silverstone, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 9000 cp. 1 Silk rope.


Social Check DCs


Giselle Ashton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her top hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a desert tribe. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Giselle Ashton, Female Human Adept 2
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)17 (+3) 15 (+2)7 (-2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1800 sp.


Social Check DCs


Spring Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her fur is yellow and very short. Her eyes are blue and beady.

Personality: She can speak with the recently deceased. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She tends to her Priest job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Spring Plume, Female Tabaxi Druid 6
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 60000 cp.


Social Check DCs


Helja Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. Her blonde hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Helja Thrahak, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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