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NPC Generator

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Advanced [show]


Dee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with brown socks and a vest with buckled shoes. Her small hat is riddled with cuts and holes. Her brown eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Criminal record, Immigrant, Military, Job. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Dee High-hill, Female Halfling Monk 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Celestial, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Amethyst (90 gp). Rose (40 gp). Chrysoberyl (90 gp). 4 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His red hair has been sun bleached extensively. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Servant, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Darrak took refuge in the large cave and found the beat up shield and armor he uses now. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Nature, Guardian. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Darrak Bloodkith, Male Dwarf Adept 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Sapply Shadowcloak, Male Gnome Wizard 8
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. Her white hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She comes from a rich western family. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She is greedy; and many orcs want her driven away

Ideals: Athletic, Logical. Bonds: Attractive, Enemies, Rich. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Gurdis Brazzik, Female Dwarf Wizard 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Gimble Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Artistic. Flaws: Greedy, Hedonist. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Gimble Silverthread, Male Gnome Barbarian 13
Small (3'5") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 114 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: Brown-green garnet (50 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean black cloak covering his clean studded leather. He sports a flattop hair cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Map Maker profession.

History: Cimer was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has set out to sabotage the competition.

Motivation: To be a Map Maker again.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Cimer Moral, Male Tiefling Commoner 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 200 gp.


Social Check DCs


Theren Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. This gray eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Miller in town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 14 years.

Motivation: To protect his home; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Justice, Gifted. Bonds: Attractive, Job, Poor, Guardian. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Theren Meliamne, Male Half-Elf Expert 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Eberdeb Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: Eberdeb speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Junk Dealer, Eberdeb learned a great deal about his mother's area of expertise. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Tabaxi compassion; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive, Racist. Bonds: Rich, Job, Adventurer. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Eberdeb Ironhide, Male Gnome Paladin 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +0, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp. Eye agate (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Lance Addington, Male Human Adept 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs

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