Dimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast desert. Cursed with vampirism at a very young age, Dimble has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Disease, Shy. Bonds: Immigrant, Nature. Occupation: Engraver
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Glim Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His golden hair is smooth and relatively long. His eyes are violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Logical. Flaws: Ugly. Bonds: Family, Mentor, Criminal record. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Amûg Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a robe, a symbol of magic around his neck, and a morningstar on his belt. His whole body is exceptionally muscular. His brown hair is cut short. This amber eyed westerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Amûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Flaws: Emotional. Bonds: Immigrant, Enemies, Poor. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Shivering Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Adventurer. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her fur is black, silky, and of moderate length. Her eyes, though not visible through her cowl, are hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.
History: Shivering hails from a village terrorized by giants. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.
Motivation: Expand her business; and to be a bowyer again
Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 140 pp.
Moon Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a green scarf. He keeps his red fur in a pixie cut. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was always a brilliant, if unscrupulous mind. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Nutae Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting tan shirt and pants. He has a long golden beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Religious, Enemies. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Brown-green garnet (150 gp). 1 Bullseye lantern. 1 Magnifying glass. 1 Crowbar.
Tyna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in the south her family was never financially stable. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: Regain custody of her son; and balancing her hectic life and new miller responsibilities is difficult
Bonds: Attractive, Job, Family, Poor, Nature. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Beatrice Clayden, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a well pressed and immaculate suit (or dress). Her chestnut hair is thinning but still full. Her eyes are blue and beady.
Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Armorer, but she was a colossal failure. She now owns her own business.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Military, Job. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Maynild Merton, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She has several tiny amber earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Courier arts, while her father instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she seems to be bored by most things
Ideals: Impeccable. Flaws: PTSD, Mundane. Bonds: Rich, Criminal record. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. Amber (70 gp). 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
