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NPC Generator

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Advanced [show]


Audhild Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears brown trousers with grey and red striped suspenders. She wears various colorful collared shirts. She has a hunchback. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her eyes are brown.

Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Laborer, Audhild learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Apothecary again; and she is unsatisfied with her job

Flaws: Ugly, Secretive. Bonds: Has a crush, Job, Adventurer. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Audhild Daerdahk, Female Dwarf Monk 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 57 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnome, Goblin
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 200 pp. A delicate brass dragon egg (90 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Ielenia Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is lengthy. Her eyes are a pleasant green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Layabout in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Job. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Ielenia Ariessus, Female Elf Expert 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 10 pp.


Social Check DCs


Marastyr Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears brown cloth garments or leather armor. Her long silver hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. She was granted necromantic powers by her dying brother.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Marastyr Foamtankard, Female Dwarf Commoner 11
Medium (3'9") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 65 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1900 gp. A silver and pearl hairclip (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Scribe. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Aldous was raised in a hard working conservative environment. His childhood dream was to be a Performer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Disciplined, Joker. Flaws: Ugly. Bonds: Job. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Trowbridge, Male Human Monk 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4 Antitoxin.


Social Check DCs


Riswynn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sage. She has a slight overbite and is overall scrawny. Her hair is short and blonde. This gray eyed northerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to loving parents in a slum to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Optimist, Philantrophist. Bonds: Poor, Job, Adventurer. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Riswynn Graybeard, Female Dwarf Warrior 5
Medium (3'10") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Vola Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has a very tight haircut. Her eyes are blue and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Vola abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Vola and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vola discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vola fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Vola Spalding, Female Half-Orc Paladin 9
Medium (6'1") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Iolite (80 gp). Deep blue spinel (900 gp). Brown-green garnet (110 gp). Tiger eye turquoise (13 gp). Amber (110 gp). Blue quartz (13 gp). Moss agate (13 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gold crest is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Logical. Bonds: Immigrant, Poor. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Pijjirik Kerrhylon, Male Dragonborn Expert 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 290 gp.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Aramil was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Performer.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Mundane, Selfish. Bonds: Poor, Job, Family. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Aramil Xistsrith, Male Elf Sorcerer 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Shelley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. Her brown hair is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of northern immigrants she idolized her mother. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Alice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Joker. Bonds: Enemies, Immigrant, Adventurer, Has a crush. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Alice Shelley, Female Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)13 (+1) 5 (-3)15 (+2)
Skills Animal Handling -1, Sleight of Hand +0
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (100 gp). 4 Alchemist’s fire.


Social Check DCs

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