Blossom Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A 3'0" western woman, she dresses well, typically a more casual-formal manner. She sports chestnut long hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is overprotective of those who hire her services. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Locksmith mother left her crippled. She has built up a small fortune and can afford her own way.
Motivation: To protect her home; and she is greedy
Flaws: Hedonist, Disease. Bonds: Attractive, Guardian, Rich. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Flask Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel pants and tee shirts. She is physically well-built. She has moderate length lavender fur. Her hazel eyes are slightly larger than normal.
Personality: She will rave to anyone who will listen. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Insane, Antagonistic. Bonds: In love, Rich, Immigrant. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Kiirith Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He has moderate length rusty crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp.
Ar-Karo Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze, and a wedding ring on his left hand. His black hair is matted, messy, and big. His amber eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wishes to resurrect an old love
Flaws: Ugly, Emotional, Insomniac. Bonds: Rich, In love. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 52 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 2 (-4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Fire opal pendant on a fine gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1500 gp). A roughly beaten golden orb (70 gp). Solid gold idol (1200 gp). A roughly beaten golden orb (70 gp).
Euphemia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She wears white painted combat armor at almost all times. Her golden hair is thinning but still full. She has blue eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. As long as the job gets done she does not care how it got done.
History: Euphemia lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Artistic, Professionalism. Bonds: Family, Adventurer. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 15
Hit Points 148 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome, Terran
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 900 pp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delebean Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast forest. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Rich, Slave, Immigrant, Nature. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Boddynock Munggen, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His black hair is matted, messy, and big. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 3000 sp. Jasper (20 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.
Williamina Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her brown hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Emotional. Bonds: Rich. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 500 gp.
Hethress Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears an entirely green suit with black socks and a vest with buckled shoes. Beneath her clothing is a huge mess of scar tissue. Her crest is greying and her face has many wrinkles. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Actor, who enjoyed hunting, Hethress was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hethress took refuge in the old dungeon and found the beat up falchion and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Shy, Antagonistic. Bonds: Slave, Attractive, Nature. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70000 cp. Banded agate (11 gp). Hematite (11 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
