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NPC Generator

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Advanced [show]


Mozfel Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This man usually wears his white robe and has his quarterstaff always slung over his shoulder, and sports empty pouches on his belt. His broad hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Mason, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Mozfel Clive, Male Half-Orc Warrior 3
Medium (6'6") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)7 (-2) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Glim Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tan leather gloves, a tan jacket, and tight pants. He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Glim lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He then took over the family business and is one of the better Apothecary for hire.

Motivation: His spouse's relatives view him with great suspicion; and he would like to get married and retire

Flaws: Antagonistic, Racist. Bonds: Family, Job, Has a crush. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Glim Miggledy, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Emma Windsor, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her whole body is exceptionally muscular. She keeps her white hair in a flapper bob. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west her family was never financially stable. Emma abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Poor, Adventurer. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Emma Windsor, Female Human Bard 8
Medium (5'8") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)15 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 3000 sp.


Social Check DCs


Wobbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright red hair and a scraggly beard. His eyes are likewise brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. When Wobbles reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Passionate. Flaws: Addict, Ugly. Bonds: Military, Family. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Wobbles Folkor, Male Gnome Paladin 13
Small (3'8") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 114 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Insight +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Azurite (6 gp). Lapis lazuli (6 gp). Chrysoberyl (70 gp). Alexandrite (300 gp). Blue quartz (6 gp). Iolite (30 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large grey jacket. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Dean was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and wants to work out more often

Ideals: Athletic, Optimist, Fighting. Bonds: Immigrant, Military, Family. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Dean Deighton, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Olunt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Olunt hails from a village terrorized by brigands. His father was a soldier and died while he was still young. Olunt was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Military. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Olunt Dankil, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp.


Social Check DCs


Mamnen Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His white eyes have a joyful gleam in them most of the time.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Mamnen was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Racist. Bonds: Religious, Job, Family. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Mamnen Heal, Male Tiefling Adept 14
Medium (6'2") Tiefling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 73 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)5 (-3) 19 (+4)15 (+2)
Skills Deception +7, Sleight of Hand +8
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 2000 gp. Blue sapphire (1400 gp). Smoky quartz (30 gp). Tourmaline (120 gp). Deep blue spinel (1300 gp). Blue quartz (16 gp). 1 Medium magic item.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is short and cinnamon. He has gleaming, smiling yellow eyes.

Personality: Eccentric and domineering, Tricking will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert, Gifted. Bonds: Immigrant, Mentor, Job. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tricking Treat, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Isabella Gladstone, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is wavy and long. Her eyes are likewise brown.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Isabella is combative with any and all who dare try her patience in the slightest.

History: She got into the Guard business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a crush on the local Navigator; and she's attracted to the pc

Ideals: Artistic, Justice. Bonds: Job, In love, Has a crush. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Isabella Gladstone, Female Human Expert 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5

Possessions: 300 pp. Rich purple corundum (1400 gp). Golden yellow topaz (600 gp). Chalcedony (20 gp). Alexandrite (600 gp). Chrysoberyl (50 gp). Bloodstone (20 gp). Rock crystal (20 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs

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