Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. He has a slight overbite and is overall scrawny. He sports a flattop fur cut. His eyes, though not visible through his cowl, are blue.
Personality: Trail hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised by priests from a young age. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Nature, Religious, Mentor. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Akra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman dresses like a well dressed Mercenary does. Her clothes are grease stained in places. She wears her gold crest up. She is very pretty but has cold, dead eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Carpenter, but she got bored and became a Mercenary. She now owns her own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 105 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
Possessions: 9000 gp. Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (120 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Greeba Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'3" southern woman, she is wearing a perfectly clean shirt and pair of pants. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.
History: Greeba was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Someone believes her a fraud; and to reunite with her old friends
Ideals: Optimist, Persistence. Flaws: Selfish. Bonds: Attractive, Adventurer, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. Iolite (70 gp).
Rangrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears grey leather gloves, a grey jacket, and tight pants, and is pretty ugly. He has golden hair. His eyes are likewise blue.
Personality: Aggressive, abrasive, and angry, Rangrim embodies much of what other species detest in the Dwarves. Energy wise he seems alert and responsive.
History: Rangrim was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Banker for hire.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. Sardonyx (80 gp). 2 Antitoxin.
Sariel Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tattered old clothes. Her chestnut hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A powerful wizard made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Mentor. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Lia Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She was granted necromantic powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Immigrant. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 29 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 4 (-3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 11000 sp. Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (50 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Portia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a slight overbite and is overall scrawny. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Opinionated. Flaws: Impulsive, PTSD. Bonds: Attractive, Nature. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 500 gp. Emerald (1000 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Thea Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a white coat over a black low-cut shirt, and a top hat upon her head. Her long white hair is drawn into a two foot long braid. Her blue eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and she has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Ilanis Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This western woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her brown hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the west her family was never financially stable. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3000 cp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
