Murgen Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she typically wears black cloth garments or leather armor. With wild chestnut hair. Her amber unseeing eyes seem to look past you.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Glassblower, but she got bored and became a Fisher. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Flaws: Disease, Terse. Bonds: Rich, Slave, Job. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp.
Elegant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. He has a slight overbite and is overall scrawny. His fur is cut close to his head. His eyes are likewise green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Elegant hails from a village terrorized by drow. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Dragonborn people; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean pastel cloak covering her clean studded leather. She wears her cinnamon fur down. Her skin is flawless and her copper eyes scan people very quickly.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Quick was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and she would like to get married and retire
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Buckler.
Naeris Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue painted combat armor at almost all times. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Body Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice, Gifted. Flaws: Disease. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 gp. Black star sapphire (1000 gp). Smoky quartz (50 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.
Everard Tindall, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown painted combat armor at almost all times. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Insane. Bonds: In love. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1700 sp.
Verin Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. She carries with her a set of longbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Verin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is greedy; and she has decided she is irredeemable
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (10 gp). Violet garnet (300 gp).
Giselle Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a simple yellow robe with green stripes complete with hood. Her auburn hair is kept up in a ponytail inside a small hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily eccentric. She does not believe in violence as a means to an end. She is a dedicated Crown-heir but believes her peers are too gung-ho.
History: She was born in the north, but her parents moved at a very young age to the south. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 pp. Chalcedony (80 gp). Blue quartz (14 gp). Chrysoprase (80 gp).
Joan Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright golden hair. She has gleaming, smiling amber eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Joan began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Joan was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Retire the richest woman in the north; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur, Disciplined. Flaws: Impulsive. Bonds: Military, Enemies. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 18 (+4) | 17 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Celestial, Auran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp. 1 Minor magic item.
Gerard Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He wears his chestnut hair up in a very large beehive style do. His eyes are a pleasant brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish, Racist. Bonds: Attractive, Military. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!