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NPC Generator

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Advanced [show]


Ernest Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His violet eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Ernest Teinithra, Male Half-Elf Expert 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)14 (+2) 17 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Matilda Heiser, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly black, has prominent grey streaks. Her brown eyes are passionate and lively.

Personality: Matilda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She feeds upon the attention of others.

History: Sold as a small child to a brothel owner, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Poor, Mentor, Adventurer. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Matilda Heiser, Female Human Warlock 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 110 gp. 1 Masterwork studded leather.


Social Check DCs


Drogo Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a tan scarf, and carries monstrous two handed axes. His long black hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Forgetful. Bonds: Job, Poor, Mentor. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Drogo Davenport, Male Human Warlock 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1 Banded mail.


Social Check DCs


Serpent On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears pastel trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her orange fur is drawn into a tight pony tail with a cross scrunchie. Her eyes are copper.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Serpent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Serpent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Serpent. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she loathes her own lifestyle

Flaws: Shy, Depressed. Bonds: Military, Mentor, Criminal record. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Serpent On the Water, Female Tabaxi Monk 6
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jaxi Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. She keeps her long brass crest kept up in a rat tail. Her fierce red eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. After a long history of fighting, Jaxi and her spouse have recently divorced.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a deep hatred of dire rats

Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Jaxi Mystan, Female Dragonborn Adept 8
Medium (6'2") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp.


Social Check DCs


Mordai Soft, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Mordai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Mordai Soft, Male Tiefling Warlock 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. White pearl (150 gp). Smoky quartz (30 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, and carries whips. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 8 years old his parents immigrated from the north. Sark abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Bonds: Rich, Immigrant, Adventurer. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Sark Braxton, Male Half-Orc Cleric 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +1, History +5
Senses Passive Perception 10
Languages Common, Orc, Ignan, Celestial
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp.


Social Check DCs


Bilbron Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is long and unkept. His eyes are likewise green.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Weaver like his father before him.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Bilbron Dunben, Male Gnome Adept 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 130 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 20 (+5)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 1000 gp.


Social Check DCs


Vlorn Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. With bright black hair and a scraggly beard. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Vlorn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Vlorn Fatrabbit, Male Halfling Cleric 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 5 (-3)12 (+1) 16 (+3)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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