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NPC Generator

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Advanced [show]


Nykkan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He worked as a nervous Glassblower and found it very stressful. He has achieved small success as a Glassblower.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Opinionated. Bonds: Slave, Job, Religious, Enemies. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Nykkan Orexijandilin, Male Dragonborn Adept 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. Moss agate (7 gp). Violet garnet (500 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying gold crest a little too much giving a sharp gold color. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Norkruuth was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He hasn't been sleeping well lately.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Flaws: Depressed, Antagonistic, Insomniac. Bonds: Job, Criminal record. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Norkruuth Linxakasendalor, Male Dragonborn Warlock 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 10 (+0)17 (+3)
Skills History +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 7000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Slave, Mentor, Adventurer. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Zunn Windsor, Male Half-Orc Aristocrat 4
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Athletics +6, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bolhild Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Bolhild was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she has passion for adventuring and risk

Ideals: Opinionated. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Bolhild Goldfinder, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp.


Social Check DCs


Quillathe Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a red scarf. Her skin is fair and her fingers are delicate and long. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Quillathe grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Server

Voice: Australian accent

Attributes [hide]

Quillathe Suithrasas, Female Half-Elf Ranger 2
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 240 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Decarabia Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is cut close to her head. Her eyes are likewise black. Her teeth are white and perfect.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a pair of adventurers, Decarabia grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Secretive. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Butcher

Voice: American accent

Attributes [hide]

Decarabia Carrion, Female Tiefling Wizard 8
Medium (4'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 90 pp. Carnelian (20 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his grey robe, and sports empty pouches on his belt. His bronze crest is kept up in a ponytail inside a Stetson hat. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military, Job. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Gargax Daardendrian, Male Dragonborn Wizard 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 40 pp.


Social Check DCs


Pallabar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record, Family. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Pallabar Fabblestabble, Male Gnome Ranger 6
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40000 cp. Aquamarine (300 gp). Peridot (70 gp). Hematite (13 gp). Violet garnet (300 gp).


Social Check DCs


Hlin Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a pastel coat with yellow slacks. She has a slight overbite and is overall scrawny. With bright auburn hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hlin took refuge in the large cave and found the beat up sickle and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove her worth to the world; and to share knowledge with the world

Ideals: Joker, Logical, Justice. Flaws: Impulsive. Bonds: Nature. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Hlin Strakeln, Female Dwarf Wizard 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Tiger eye turquoise (14 gp). Jet (110 gp). Azurite (14 gp). Eye agate (14 gp). White pearl (110 gp). Brown-green garnet (110 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Deep green spinel (110 gp).


Social Check DCs

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