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NPC Generator

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Advanced [show]


Veit Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: Calm and collected, he is a well trained Fortune-teller. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veit Aranore, Male Dwarf Monk 11
Medium (4'5") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +7, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 700 gp. Violet garnet (700 gp). Sardonyx (50 gp). Banded agate (4 gp). Fiery yellow corundum (900 gp). Amethyst (130 gp). Rock crystal (50 gp). White pearl (130 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Ahinar Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and carries bows. Her blonde hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Ahinar Suithrasas, Female Half-Elf Bard 9
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Lilith Covert, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She carries with her a set of morningstars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long blue hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Gardener soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Insomniac, Fearful. Bonds: Job, Slave. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Lilith Covert, Female Tiefling Expert 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Manfred Yardley, Male Human Commoner 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Thamior Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a forest tribe. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Opinionated, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Thamior Wilmont, Male Half-Elf Cleric 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp.


Social Check DCs


Marbas Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and white handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is lengthy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. Marbas was born on a far southern island where he grew up under the tutelage of his father, an expert Bricklayer. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and to unite with his brother

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant, Family. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Marbas Madness, Male Tiefling Expert 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Amethyst (130 gp).


Social Check DCs


Euron Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He carries a battered bow and tarnished whip as well. His blue hair is slicked back into a classic pompadour. His red eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Criminal record. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Euron Fear, Male Tiefling Aristocrat 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His cinnamon fur is heavily combed to the left. He has yellow eyes and a pastel hat with a black feather.

Personality: Silent hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying sister.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Silent Paws, Male Tabaxi Wizard 11
Medium (6'2") Tabaxi, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 400 gp. Deep blue spinel (800 gp). Zircon (80 gp). Rhodochrosite (16 gp). Emerald (600 gp). Red spinel (140 gp). Blue sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears pastel leather gloves, a pastel jacket, and tight pants. His black fur is kept up in a ponytail inside a deerstalker hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Secretive, Fearful, Disease. Bonds: Rich. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Seven Shore, Male Tabaxi Adept 12
Medium (5'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Deception +6, Investigation +7
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Deep blue spinel (1300 gp). Star ruby (500 gp). Alexandrite (1300 gp). Deep green spinel (50 gp). Tourmaline (50 gp). Smoky quartz (70 gp). Moss agate (7 gp).


Social Check DCs

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