Bree Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her brown unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: A strong sense of loyalty to Dragonborn people; and meet up once more with her childhood friend
Flaws: Disease, Hedonist, Racist. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Aquan, Ignan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 290 gp. Deep green spinel (130 gp). Pink pearl (130 gp). Onyx (70 gp).
Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. His blue crest is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south, but his parents moved at a very young age to the west. When Arjhan reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 11)
Armor Class 7
Hit Points 48 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +1 / 3d8-3, Grapple +4
Possessions: 250 pp. Citrine (30 gp). Hematite (11 gp). Freshwater pearl (11 gp). Smoky quartz (30 gp). Zircon (30 gp). Violet garnet (500 gp). Aquamarine (500 gp). Azurite (11 gp). Bloodstone (30 gp). Violet garnet (500 gp).
Therai Dread, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His purple hair has been sun bleached extensively. He has gold eyes and a black hat with a yellow feather.
Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Artistic, Fighting. Bonds: Rich, Enemies. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Onyx (20 gp).
Wella Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a red poncho over her likewise colored trousers and shirt. She wears her chestnut hair up. This hazel eyed westerner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Blacksmith profession.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Wella has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Slave. Occupation: Detective
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His silver hair is singed and shortened. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-orc people
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Ratanák Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports white clothing, slightly heavier than average wear. He has a small bristly mustache and wavy golden hair. His eyes are hazel and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1000 sp.
Tenena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a well pressed and immaculate suit (or dress). Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is wracked by social anxiety; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insomniac, Insane, Fearful. Bonds: Criminal record. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Ovina Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this southern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She became a Mortician soon after.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Athletic, Gifted. Bonds: Guardian, Slave, Job. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp. 1 Masterwork Common Melee.
Kadana Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green leather gloves, a green jacket, and tight pants. Her rusty crest has been sun bleached extensively. Her eyes are red.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Kadana was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Racist. Bonds: Immigrant, Criminal record, Family, Rich. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 6000 sp.
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