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NPC Generator

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Advanced [show]


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His golden hair is lengthy. This brown eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive, Insomniac. Bonds: Job, Mentor, Rich. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Commoner 8
Medium (4'5") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her blue eyes are passionate and lively.

Personality: Bethrynna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Engraver mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Bethrynna Connors, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Gerard York, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Opinionated. Bonds: Rich, Military, Criminal record, Job. Occupation: Actor

Voice: American accent

Attributes [hide]

Gerard York, Male Human Ranger 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 17 (+3)11 (+0)
Skills Medicine +7, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 360 pp. White opal (900 gp). Onyx (50 gp). Carnelian (50 gp).


Social Check DCs


Valida Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Valida was born the youngest of three triplets. Her first spouse was a Blacksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Ugly, Secretive, Forgetful. Bonds: Family. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Valida Goblinbane, Female Dwarf Adept 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs


Ekk Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her eyes are gray.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Artistic, Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Ekk Yardley, Female Half-Orc Warrior 3
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. He wears his auburn hair up in a very large beehive style do. He wears an eyepatch.

Personality: Jak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Extrovert, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Jak Warmwater, Male Halfling Druid 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)16 (+3) 18 (+4)15 (+2)
Skills Medicine +7, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Gnoll, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 1000 gp. Obsidian (10 gp). Lapis lazuli (10 gp). Black opal (500 gp). 1 Minor magic item.


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown shirt with thin white vertical stripes and tan pants. His fur is white and curly. His thin eyebrows rest above his beady copper eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a drow raid, leaving Spear alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he wants revenge against drow

Flaws: Ugly, Addict. Bonds: Guardian, Immigrant, Enemies. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Spear Treat, Male Tabaxi Ranger 7
Medium (5'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Eiravel Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Eiravel took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Religious. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Eiravel Yaeldrin, Male Elf Ranger 5
Medium (4'10") Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 8 (-1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amethyst (60 gp). Black pearl (1600 gp). Tiger eye turquoise (13 gp). Rock crystal (50 gp).


Social Check DCs


Skirt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his pastel robe and has his kukri always slung over his shoulder, and is pretty ugly. His orange fur is singed and shortened. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Skirt will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Skirt Of Clay, Male Tabaxi Fighter 6
Medium (6'2") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. 1 Masterwork studded leather.


Social Check DCs

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