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NPC Generator

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Advanced [show]


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish silver hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Raymond Barclay, Male Human Warlock 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +8, Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1100 gp. Red-brown spinel (80 gp).


Social Check DCs


Abad Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his hammer. His chestnut hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Abad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Abad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Abad Panic, Male Tiefling Expert 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a green coat over a tan low-cut shirt, and a broad hat upon her head. Her brown hair is kept up in a ponytail inside a broad hat. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Makaria studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Knight

Voice: German accent

Attributes [hide]

Makaria Sadness, Female Tiefling Fighter 10
Medium (5'2") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Duergath Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers.

Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Duergath Torunn, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 200 pp. Rock crystal (80 gp). Red garnet (140 gp). Freshwater pearl (12 gp). White opal (1300 gp). Black pearl (800 gp). Amber (140 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Military, Criminal record. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Marlowe, Male Human Wizard 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Shifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His gray fur is still thick. This amber eyed northerner is not easily forgotten.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and to reunite with his absent mother

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Shifting Hummingbird, Male Tabaxi Aristocrat 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)8 (-1) 9 (-1)16 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp. Jasper (60 gp). Star ruby (900 gp). Amethyst (50 gp). Tourmaline (50 gp).


Social Check DCs


Beloril Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large brown jacket. He wears his black hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Beloril Rakankrak, Male Dwarf Cleric 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Faral Liadon, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Elf supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a soldier and died while she was still young. Faral was left her father's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Racist, Mundane. Bonds: Military. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Faral Liadon, Female Elf Fighter 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Azgrom Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has moderate length blonde hair. He has a dull look in his violet eyes.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast plains. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Fearful, PTSD. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Azgrom Hartford, Male Half-Orc Commoner 9
Medium (6'5") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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