Ella Gresham, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a brown vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is also unnaturally pale. Her auburn hair is cut short with large spiked bangs in the front. Her hazel unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Nature. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 15000 sp. 1 Minor magic item.
Jaxi Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a white scarf. She is physically well-built. She keeps her silver crest in a flapper bob. She has a tattooed face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: She got into the Bather business at a young age. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has set out to sabotage the competition.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Shy. Bonds: Job, Immigrant, Religious. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Jeweled gold crown (4000 gp). An abacus with copper, silver and gold markers (150 gp).
Pyntle Turen, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her white hair is heavily combed to the left. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Pyntle was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 gp.
Shadow In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright pastel dresses and hats. She has a moderate pudge and is not very fit. Her gray fur is long and unkept. Her eyes are a pleasant blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the north was not economically sound they moved to her current location. She now travels the world, in search of power and loot.
Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Adventurer, Family. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Fire opal (1500 gp). Violet garnet (500 gp).
Right-Handed Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple brown robe with black stripes complete with hood. He has styled his brown fur well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.
History: Right-Handed was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 4 (-3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Minor magic item.
Georgina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, white cloak. Her hair is short and auburn. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Georgina grew up listening to her mother's many stories. Georgina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted divine powers by her dying sister.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1
Possessions: 1000 sp.
Theobald Kensley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His auburn hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. Theobald was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Cartwright. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Artistic, Logical. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Tiger eye turquoise (8 gp). Star rose quartz (40 gp). Rhodochrosite (8 gp). Deep blue spinel (1000 gp).
Zanna Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a grey coat with white slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her black hair up in a very large beehive style do. Her eyes are violet.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She now owns her own business.
Motivation: Many gnolls want her driven away; and to be a barrister again
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Tree In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her club always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is kept up in a ponytail inside a small hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A powerful slaver made her what she is. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Shy. Bonds: Attractive, Slave, Mentor. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
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