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NPC Generator

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Advanced [show]


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he wears a grey cloak and cross-gartered brown stockings. His hair, while still mostly black, has prominent grey streaks. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Nature, Poor. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Trym Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, red, dusty cloak. She keeps her long golden hair kept up in a rat tail. Her eyes are brown.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trym was born in the west. At a young age she loved to build and create. She found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Miner and occasionally as a mercenary.

Motivation: Her religion dominates her actions; and to reunite with her old friends

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Trym Copperkettle, Female Halfling Aristocrat 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 16 (+3)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Egelina O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a yellow costume with the symbols of luck on her torso. Her skin is also unnaturally pale. She has a long white ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Egelina O'Leary, Female Half-Elf Bard 5
Medium (4'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)10 (+0) 7 (-2)14 (+2)
Skills Performance +5, Survival +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp.


Social Check DCs


Naivara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears an entirely blue suit with black socks and a vest with buckled shoes, marred by chocolates. Her golden hair is lengthy. Her eyes are a pleasant gray.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She has achieved small success as a Tailor.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new tailor responsibilities is difficult

Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Naivara Galanodel, Female Elf Ranger 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 68 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Malachite (12 gp). Obsidian (12 gp). Carnelian (70 gp). Rose (70 gp). Aquamarine (1600 gp). Brown-green garnet (70 gp). Bloodstone (70 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His orange fur is lengthy. He is baby faced.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Map Maker, Great learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Map Maker.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Great Mist, Male Tabaxi Druid 9
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 19 (+4)13 (+1) 17 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 700 gp. Smoky quartz (40 gp). Aquamarine (800 gp). Coral (120 gp). Black pearl (800 gp). Lapis lazuli (5 gp).


Social Check DCs


Foxilon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He carries with him a set of sais on his belt, each one with a emerald on the hilt. He keeps his auburn hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Mayor business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He inherited the family business which he has now maintained for 4 years.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Foxilon Strongbones, Male Halfling Paladin 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp. Jasper (60 gp).


Social Check DCs


Hogar Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He has a hunchback. With bright black hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Priest job and began his own company from there.

Motivation: To be a Brewer again.

Flaws: Ugly, PTSD. Bonds: Job, Enemies, Rich. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Hogar Graeme, Male Half-Orc Ranger 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lone Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her cinnamon fur is greasy and uncared for. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a sailor and was forced into it by her family

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Lone Hummingbird, Female Tabaxi Commoner 3
Medium (4'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a slight overbite and is overall scrawny. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Actor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Actor and found it very stressful. He now owns his own business.

Motivation: Further expansion of business; and to protect his home

Ideals: Optimist. Flaws: Insane. Bonds: Job, Rich, Guardian. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrik Holderhek, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 pp. 1 Chain shirt.


Social Check DCs

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