Valorean Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man wears a black shirt with thin green vertical stripes and grey pants. His clothes are grease stained in places. His brass crest is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Athletic, Artistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 86 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1200 gp. Jasper (60 gp). Hematite (11 gp). Jet (80 gp). Violet garnet (900 gp).
Nedda Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears many layers of old clothing at all times. She is bald on top and has large silver tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them
History: She was born in the east. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 sp. Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (1000 gp). A roughly beaten golden orb (140 gp). 1 Minor magic item.
Nimble Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a pastel shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her wide-brimmed hat is riddled with cuts and holes. She has amber eyes and a pastel hat with a tan feather.
Personality: Nimble wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 360 gp.
Bolhild Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman wears a lot of dark rich colors, with gold accents. Her hair, while still mostly red, has prominent grey streaks. Her amber eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her mother raised her in a mountain cabin. When Bolhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Cook, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Job, Nature, Military. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Nuthra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her scarlet crest has been sun bleached extensively. This red eyed northerner is not easily forgotten.
Personality: She is a Servant first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Born in the north to a Servant, Nuthra learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She is bristling with hidden weapons, mostly maces and morningstars. Her beige fur has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She plays an instrument quite well.
History: Born in the north to a Knight, Aura learned a great deal about her mother's area of expertise. She moved out east to avoid the crime she committed. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable, Artistic. Bonds: Criminal record, Job, Guardian. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Kipper Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in blue turtlenecks beneath a grey coat with black slacks. He wears a top hat to hide his balding. His eyes are violet and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To pay off his debts; and money/treasure
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Rich, Debt. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 80 pp. Black pearl (300 gp). Coral (80 gp). Malachite (5 gp).
Eloise Hornsby, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She carries with her a set of hand crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is braided into rings. Her eyes are amber and catlike.
Personality: Eloise is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Locksmith, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To unite with her sister; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Thiala Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a fancy tan dress. She is an epitome of beauty. She has slicked back golden hair. Her eyes are a pleasant brown.
Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with finding treasure.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thiala grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thiala. She has since lost track of the people in her past.
Motivation: A need for knowledge about a nearby landmark; and to unite with her sister
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 30 pp. Alexandrite (600 gp). Freshwater pearl (13 gp). Aquamarine (600 gp).
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