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NPC Generator

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Advanced [show]


Bathin Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail and is in decent physical shape. His dark red hair is matted, messy, and big. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Bathin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Roofer

Voice: French accent

Attributes [hide]

Bathin Wrath, Male Tiefling Wizard 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 0 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)16 (+3) 10 (+0)20 (+5)
Skills Acrobatics +5, Deception +8
Senses Passive Perception 10
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 500 gp. Aquamarine (600 gp). Zircon (70 gp). Jet (120 gp). Moonstone (70 gp). Red spinel (120 gp).


Social Check DCs


Mozû Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Gifted. Flaws: Ugly, Depressed, Impulsive. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Mozû Crawford, Male Half-Orc Ranger 9
Medium (5'0") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 7 (-2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His long red crest is drawn into a two foot long braid. His eyes are gold.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Tarhun was born with his mother's beautiful face. He worked as a nervous Doctor and found it very stressful. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Bonds: Attractive, Criminal record, Job, Debt. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Tarhun Verthisathurgiesh, Male Dragonborn Warlock 13
Medium (6'1") Dragonborn, Neutral Evil (CR 13)
Armor Class 14
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Stealth +8, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (400 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Qemuel Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He keeps his long dark red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Artistic, Pacifist, Justice. Bonds: Attractive, Job. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Qemuel Heal, Male Tiefling Expert 5
Medium (6'7") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)18 (+4) 15 (+2)15 (+2)
Skills Nature +7, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Tippletoe Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She prefers to wear tan clothing when she does not wear armor. Her whole body is exceptionally muscular. With bright auburn hair. Her green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 8 years old her parents immigrated from the east. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Philantrophist, Impeccable. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Tippletoe Rofferton, Female Gnome Wizard 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Athletics +0, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 37000 sp. 1 Smokesticks. 2 Holy water. 1 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Kithri Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has shaved her head bald. Her eyes are gray and catlike.

Personality: She is overprotective of those who hire her services. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home.

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Military, Poor. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Kithri Greenbottle, Female Halfling Expert 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Markosian Haste, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. She has wavy brown hair. She has gleaming, smiling gold eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. Her parents enrolled her in a Expert school at a young age so that she could practice her psionic talents. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: She seems to be bored by most things; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Criminal record, Job, Nature. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Markosian Haste, Female Tiefling Expert 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 140 pp.


Social Check DCs


Ekemon Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. Ekemon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. He was taken from his home at a very young age. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Nature, Slave. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Ekemon Fate, Male Tiefling Warlock 17
Medium (5'10") Tiefling, Neutral Good (CR 17)
Armor Class 12
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1700 pp. Azurite (14 gp). Tiger eye turquoise (14 gp). Brown-green garnet (120 gp). Rock crystal (70 gp). Chrysoprase (70 gp). Fire opal (700 gp). Hematite (14 gp). Rose (70 gp). Chrysoberyl (120 gp). Jade (120 gp). Chrysoberyl (120 gp). Star ruby (700 gp). Blue sapphire (700 gp). Citrine (70 gp). Onyx (70 gp). Aquamarine (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a colorful flower in his black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Aramil was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aramil took refuge in the large cave and found the beat up greataxe and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Nature. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Aramil Goltorah, Male Elf Adept 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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